endless-sky-vscode-devcontainer
Supernova-Shipyard-Source
endless-sky-vscode-devcontainer | Supernova-Shipyard-Source | |
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3 | 2 | |
2 | 0 | |
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3.2 | 0.0 | |
5 months ago | 13 days ago | |
Dockerfile | ||
- | GNU General Public License v3.0 or later |
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endless-sky-vscode-devcontainer
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Why do you use Linux for desktop?
Adding on in case anyone is curious. Here's my example using open source game development https://github.com/samrocketman/endless-sky-vscode-devcontainer
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junior dev ops here - need to configure Linux and Windows build/dev workstations on demand, for CI/CD pipelines and on-premise developers with special drivers/install processes that sometimes take 2-3 days manually. ML/AI. What tech stacks would you advise for config?
In my C++/Rust video game project, I contribute to the open source game Endless Sky (ES). The ES devs do not want IDE specific files mixed with their source code. So this devcontainer is externalized in a separate repository which allows me to use the full power of all of their GitHub actions in VSCode. This also has over a dozen tasks for 1 click productivity operations.
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How to setup docker as a development environment ?
Endless Sky game. C++ developing a Game Engine. VSCode project external to the source code. The source must be cloned separately and locally on your machine. This project actually has several devcontainers for different parts of the Endless Sky community. Go to repository root to see others. Fully integrated with the gdb debugger to set breakpoints. Runs all of the project GitHub actions from several VSCode tasks including code reformatting and app packaging.
Supernova-Shipyard-Source
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Printed and Painted a Phoenix and Abomination
The files are from here: https://github.com/NebulaTank/Supernova-Shipyard-Source
- EV Nova Model Availability?
What are some alternatives?
godevcontainer - Golang development container for Visual Studio Code Remote Containers Development
Supernova-Shipyard-Wiki - Art breakdowns for Supernova Shipyard. https://github.com/NebulaTank/Supernova-Shipyard-Wiki/wiki
vscode-in-docker - Run VSCode inside of a Docker Container
ESLauncher2 - The next generation Endless Sky Launcher.
jervis - Self service Jenkins job generation using Jenkins Job DSL plugin groovy scripts. Reads .jervis.yml and generates a job in Jenkins.
Supernova-Shipyard - A total conversion showcasing a ready to use source of CC art for EV Nova.
addon-vscode - Studio Code Server - Home Assistant Community Add-ons
world-forge - A plugin for Endless Sky that allows the player to access everything in the game in one place. Includes features that the all-content plugin does not have such as the ability to boost your combat rating and change your friendly/hostile status with factions of the game without having to save-edit. Intended to help content creators test their plugins.
awesome-endless-sky - A curated list of all things Endless Sky.
endless-sky - Space exploration, trading, and combat game.