emmet
paper.js
emmet | paper.js | |
---|---|---|
30 | 23 | |
4,433 | 14,239 | |
0.0% | 0.3% | |
6.0 | 3.7 | |
about 2 months ago | 21 days ago | |
TypeScript | JavaScript | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
emmet
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How to code faster - VS Code edition
Emmet is a content/code assist tool to write code faster and more efficiently. It comes standard with VS Code so there is no need for any plugin. The concept is simple: you start typing an Emmet abbreviation, press TAB or 'ENTER', and a full Emmet snippet for that abbreviation will come out.
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Writing HTML by Hand
Not equivalent, but arguably more useful for manual authoring: Emmet [0] was all the range a while back, and I still use it to write HTML. It comes naturally if you're used to writing CSS-like selectors, and mostly gets out of the way.
DSL-wise, I've rather enjoyed Clojure's Hiccup [1].
[0] https://emmet.io/
[1] https://github.com/weavejester/hiccup
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Let's Make Learning Frontend Great Again!
LiveCodes provides many of the commonly used developer tools. These include Monaco editor (that powers VS Code), Prettier, Emmet, Vim/Emacs modes, Babel, TypeScript, SCSS, Less, PostCSS, Jest and Testing Library, among others. All these tools run seamlessly in the browser without any installations or configurations. It feels like a very light-weight version of your own local development environment including the keyboard shortcuts, IntelliSense and code navigation features.
- Introducing LazyVim!
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HTML/JSX Emmetl completion in React files not working
local lspconfig = require('lspconfig') local configs = require('lspconfig/configs') local capabilities = vim.lsp.protocol.make_client_capabilities() capabilities.textDocument.completion.completionItem.snippetSupport = true lspconfig.emmet_ls.setup({ -- on_attach = on_attach, capabilities = capabilities, filetypes = { 'html', 'typescriptreact', 'javascriptreact', 'css', 'sass', 'scss', 'less', 'javascript' }, init_options = { html = { options = { -- For possible options, see: https://github.com/emmetio/emmet/blob/master/src/config.ts#L79-L267 ["bem.enabled"] = true, }, }, } })
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Supercharge Your Web Dev Workflow With Emmet
Emmet is a tool that allows you to quickly generate HTML and CSS code by using abbreviations and expanding them into full code.
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Type HTML faster in React with Emmet and VS Code
One interesting plugin from that list is an amazing tool called Emmet, which helps you write HTML and CSS faster by using simple abbreviations that are then converted into code blocks. However, there is one minor drawback; by default, Emmet is not enabled for React in VS Code.
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Useful VS Code Extensions
As you can see, emmet can help you avoid doing repetitive tasks. Please click here to find out more about emmet acronyms.
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I feel so stupid. I can’t even make a simple navbar without copying code.
You might also consider adding snippets or Emmet support to your IDE. This will let you reuse existing templates that you use frequently so you don't have to waste time with the initial development.
- Tell HN: Emmet, the HTML editing plugin, gets $100k/yr in donations from casinos
paper.js
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How Framer/Figma is built?
I started with angular and paper.js: http://paperjs.org/
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Polygon JS libraries
In a thread in the Processing forum, Boolean operations in polygons , user ErraticGenerator suggests using g.js or Paper.js.
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Looking for a javascript library with good wrapping support
It is likely that paper.js provides the functionality needed. I will probably investigate it at some point since it appears to be the more popular library Compare paper.js & bezier.js.
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Making YouTube video with React
To solve that issue, I searched for some solutions using canvas. I didn’t want to work with pure canvas so after doing some research, I settled with paper.js.
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The Continuity of Splines – Video Essay by Freya Holmér
Ooh, the Chebyshev basis is neat. I hadn't seen exactly that before. It reminds me a lot of the "shape control" technique[1] which is also similar to a basis function approach but has a bit of linear solving. Essentially, you get one point (usually at t = 0.5), and also the direction but not magnitudes of the tangents at the endpoints (G1, not C1). This is one of the better-performing existing techniques for offset curve, though does have stability problems (in particular, nasty behavior for a symmetric "S" curve).
Regarding collaboration with Freya, if she is open to it, please get in touch. I do have some ideas.
[1]: A New Shape Control and Classification for Cubic Bézier Curves, Yang and Huang, 1993, PDF cache: https://github.com/paperjs/paper.js/files/752955/A.New.Shape...
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which technology or framework is used to create geometry-draggable canvas like this?
Paper.js - example (not interactive, just code)
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Animating an svg
Just remember you can do some SVG displacement with Paper.JS
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Writing HTML sucks and No-code doesn't help
> <p>Oh yeah, you reminded me of the template fatigue that was paper.js and it trying to reinvent scripting on the client side with <script type="text/paperscript"> templates that could use templates that could use templates... and so on. [0] I was wondering why people would go to such great lengths just to avoid having to script in the browser.<p>The way I saw it at the time was that I've rediscovered the same mistakes that PHP did back in the days. All the recurs(iv)ed templating problems, all the OOP fatigue that never worked out (magento and zend, anyone?), and all the inheritance based "reinventions" of existing web technologies like OOCSS [1].<p>I mean, at some point every engineer should be wise enough to give up on trying to predict the future. Especially in projects they cannot predict what features are going to be implemented, so I'd naturally assume that modularity and compositional or entity/component aspects will win in later revisions or refactor decisions. But I was wrong with that assumption, I guess :S<p>I also can kinda understand the general bias towards closure among functional folks. I guess that lots of people at the time (or nowadays) had high hopes for it allowing to go more "functional" in its approach, allowing compositional patterns to be useful on the web. But, honestly, JS itself is so flexible and can be used in all kinds of architectural patterns that I think closure's purpose is kind of void by its own concept.<p>When comparing closure with, say, typescript (which I also don't agree with, because "string" and "String" and "any" are pointless from any language design perspective): Typescript at least has the benefit of typed API docs and good IDE integrations (due to LSP) that can be used in large teams to reduce the overhead of getting started with working on foreignly-owned code - whereas closure doesn't have any unique selling point in my opinion. I mean, even scala.js has a unique selling point when being judged like that.<p>[0] <a href="https://github.com/paperjs/paper.js" rel="nofollow">https://github.com/paperjs/paper.js</a><p>[1] <a href="http://oocss.org/" rel="nofollow">http://oocss.org/</a>
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Diagnosing RangeError: Maximum call stack size exceeded in React KeyEscapeUtils
Our webapp is written with React and Redux using the official react-redux bindings. Another primary library used in this web app is PaperJS. We recently transitioned this to being a Redux app, though it has used React for a while.
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How to upload image into HTML5 canvas
I am currently using http://paperjs.org to create an HTML5 canvas drawing app. I want to let users upload images into the canvas. I know I need to make a login and signup but is there an easier way? I have seen the HTML5 drag and drop upload.
What are some alternatives?
lazy.nvim - 💤 A modern plugin manager for Neovim
fabric.js - Javascript Canvas Library, SVG-to-Canvas (& canvas-to-SVG) Parser
ESLint - Find and fix problems in your JavaScript code.
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
TRex - Copy any text on your screen, stop retyping.
two.js - A renderer agnostic two-dimensional drawing api for the web.
starter - Starter template for LazyVim
d3 - Bring data to life with SVG, Canvas and HTML. :bar_chart::chart_with_upwards_trend::tada:
vim-mark - Highlight several words in different colors simultaneously.
three.js - JavaScript 3D Library.
card - :credit_card: make your credit card form better in one line of code
Konva - Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.