easings.net
animated-tailwindcss
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easings.net | animated-tailwindcss | |
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111 | 3 | |
7,632 | 152 | |
- | 0.7% | |
4.2 | 2.6 | |
about 2 months ago | 3 months ago | |
CSS | TypeScript | |
GNU General Public License v3.0 only | MIT License |
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easings.net
- Easings
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2024 Cheat Sheet Collection
Easings: When working with animations and transitions, Easings provides a comprehensive cheat sheet for various easing functions, allowing developers to visualize and choose the perfect timing curve for their projects.
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My favourite animation trick: exponential smoothing
Something like this: https://easings.net/#easeOutExpo
- Show HN: Tweening web visualisation, in Rust – (WASM)
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Show HN: Improve cognitive focus in 1 minute
Very timely and helpful, thank you!
A suggestion: the pulse animation would look much better with ease-in / ease-out animation curves instead of the harsh linear curve it's currently using. EaseInOutSine from this cheat sheet would do fine: https://easings.net/
- Easing Functions Cheat Sheet
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How to learn to create non linear function for my game
One I like to reference is this easing functions cheatsheet. Its aimed at programming animations, but a lot of the principles apply to your needs.
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Easings for keyframes
I feel like BB should definitely have easings (specifically the ones on easings.net) for keyframes. Any thoughts?
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Interactive tutorial building polished UI in JavaScript
> I wasn’t sure what type of math function would work for this
Usually people use "easing functions", which are convenient since they typically have a range and image both in [0.0 .. 1.0] [1] (although sometimes the range is slightly above 1 or below 0 to produce some "effect"). CSS has a cubic-bezier function [2] that can be used to replicate pretty closely all sorts of easing functions.
Functions that look like an "S" when plotted are called "sigmoids", a popular one used in graphics applications is called "Smoothstep" [3].
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1: https://easings.net
2: https://developer.mozilla.org/en-US/docs/Web/CSS/easing-func...
3: https://en.wikipedia.org/wiki/Smoothstep
animated-tailwindcss
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Using Animate.css with Tailwind CSS
I am excited that recently I released its version 3 that is fully compatible with Tailwind CSS v3. One can read the docs here. The package provides utilities to customize all the animation-related properties. Most of the utilities support arbitrary values too. I have also added all the CSS-compatible animation timing functions there are at easings.net. For some animations, you can also customize their translating distance (for example, in case you want subtle entrance/exit). The package is open-source and MIT licensed (GitHub). Please try using the configuration. Any feedback is much appreciated.
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Animate.css with Tailwind CSS
Please give the configuration a try. If you feel that something went wrong, please comment and/or create an issue on GitHub. I am working on adding options to customize animation duration, delay, etc. These will be available soon!
What are some alternatives?
cs-tween - Easing functions in C#. And coroutines for using them with Unity.
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