earwurm
An easier way to use the Web Audio API for playback of UI sound effects. (by beefchimi)
use-sound
A React Hook for playing sound effects (by joshwcomeau)
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earwurm | use-sound | |
---|---|---|
1 | 7 | |
12 | 2,527 | |
- | - | |
7.9 | 0.0 | |
19 days ago | about 1 month ago | |
TypeScript | JavaScript | |
ISC License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
earwurm
Posts with mentions or reviews of earwurm.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-22.
use-sound
Posts with mentions or reviews of use-sound.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-22.
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[Question]: Play sounds inside useEffect in a multiplayer online game
As some of you may know, sounds can only be played back after the user has interacted with the document. And this seems to be exactly where it is becoming tricky. I tried a very promising library called use-sound. However as it turns out it is currently impossible to trigger a sound effect on useEffect with this, as tracked in this issue: https://github.com/joshwcomeau/use-sound/issues/100. Somehow it works whenever the dev server hot reloads - and then it is really snappy, but I can't make it work on initial page load.
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Building a Music Player in React
use-sound: This will handle the audio file. It will load, play, and pause the audio along with other features.
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Chrome does not allow meadi autoplay since 2018 - but some websites are still able to do it. How?
However, after a lot of experimenting, I was able to play a sound in chrome when I explicitly enabled sound for our url in the chrome site settings, but only as long as the tab was in focus it would play. I was using this react library to do so: https://www.npmjs.com/package/use-sound you can find a proof of concept on the developers website: https://www.joshwcomeau.com/react/announcing-use-sound-react-hook/ if you scroll a bit down there will be a few things you can click that will trigger a sound - but all of them requires a browser event!
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Best audio handling library for React in 2022?
use-sound
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How to play sound on button click in Next.js app?
I found this use-sound package for react when I'm trying to import audio file I'm getting this error. Cannot find the .mp3 file.
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How to reproduce Death Stranding UI with react and react-three-fiber
For the sounds part we’re going to create a sound manager component using useSound hook from Joshua Comeau. After that, we’re going to put our sound functions newly-created into our state so that we can everywhere in the app.
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The Only React Hook for Sound Effects You Will Ever Need
sprite allows you to use a single useSound hook for multiple sound effects. See “Sprites” below.
What are some alternatives?
When comparing earwurm and use-sound you can also consider the following projects:
player - UI components and hooks for building video/audio players on the web. Robust, customizable, and accessible. Modern alternative to JW Player and Video.js.
howler.js - Javascript audio library for the modern web.