durable-php
NoiseTorch
durable-php | NoiseTorch | |
---|---|---|
5 | 106 | |
4 | 8,996 | |
- | 1.1% | |
9.5 | 5.1 | |
3 days ago | 19 days ago | |
PHP | Go | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
durable-php
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Authorization is still a nightmare for engineers
That's a really clean implementation. And the shares are used to resolve authorization here [1], right?
Two things that we're solving for at Oso is: making it easier for multiple teams to collaborate on permissions (which we solve by having a declarative language), and solving the list filtering problem (as talked about in the post).
If you don't need either of those two things and are happy with a DIY approach, what you've shared would work great IMO. If you packaged that up as a standalone solution, I could see a lot of people getting value from it!
[1] https://github.com/bottledcode/durable-php/blob/3ad509fcdbb3...
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Ask HN: What are some unpopular technologies you wish people knew more about?
Heh. https://github.com/bottledcode/durable-php is a semi-faithful php port of Orleans, borrowing some ideas from similar things too. I’ve actually been working on some really neat FFI things for this the past few weeks.
It’s fun.
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Your coolest Packagist project that no one uses?
Durable php: https://github.com/bottledcode/durable-php based off of C# durable functions.
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Thoughts on event sourcing: Replaying events
The way I've successfully used event sourcing was to think of it like a WAL where you are basically building up a HashMap. (This is how DurablePHP works -- https://github.com/bottledcode/durable-php -- if you are interested) Replaying should result in the exact same HashMap every single time, any side-effects only happen once.
NoiseTorch
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Ask HN: What are some unpopular technologies you wish people knew more about?
Noisetorch. https://github.com/noisetorch/NoiseTorch
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Real-Time Noise Suppression for PipeWire writen in Rust
Interesting! How does it compare with NoiseTorch/RNNoise?
Interesting! I'm currently using NoiseTorch-ng. Although NoiseTorch works well, I don't like that you need to reload NoiseTorch every time you change a setting.
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Easy Effects: Audio effects for PipeWire applications
I till now haven't figured out how to setup noise reduction in PipeWire. In Pulse, it was very easy. At the present, I'm using https://github.com/noisetorch/NoiseTorch.
(I do like PipeWire)
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Audio crackling woes on Pop_OS 22.04
You could always try NoiseTorch. https://github.com/noisetorch/NoiseTorch
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Steam Deck's fan noises interfere with a built in mic
Maybe it will be possible to integrate this or something like this to SteamOS, given it's using PipeWire: https://github.com/noisetorch/NoiseTorch
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Mic problems in game (Apex legends)
If Apex allows you to select a mic, you can make a virtual (filtered) one with noisetorch.
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FOSS open source version of adobe enhance - Enhance voice recordings
Don't know if you are looking for the same - NoiseTorch - Works like a charm.
- Noise cancellation for linux
- AI Audio Upscaling?
What are some alternatives?
Resolve - A simple PSR-11 compliant dependency injector.
easyeffects - Limiter, compressor, convolver, equalizer and auto volume and many other plugins for PipeWire applications
Encrypted - Encryption cast for Eloquent
cadmus - A GUI frontend for @werman's Pulse Audio real-time noise suppression plugin
ConcurrencyHelper - ConcurrencyHelper is a library for easily and efficiently running any callable via multiple parallel PHP instances.
noise-suppression-for-voice - Noise suppression plugin based on Xiph's RNNoise
ConsolePainter - BEAUTIFUL Console Colors via a Fluent Interface.
rnnoise - Recurrent neural network for audio noise reduction
class-finder - Utility classes to help discover other classes/namespaces
PercepNet - Unofficial implementation of PercepNet: A Perceptually-Motivated Approach for Low-Complexity, Real-Time Enhancement of Fullband Speech
MultiPhreading - PHP Multi Process Threading, Shared Memory Berkley Keystore, Message Queue system.
mute-me - App is replaced by the new version which called Mutify