dfcaverns
scripts
dfcaverns | scripts | |
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3 | 9 | |
16 | 60 | |
- | - | |
3.9 | 9.9 | |
5 months ago | 6 days ago | |
Lua | Lua | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dfcaverns
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MineClone 2 0.79.0 is out with support for minetest engine 5.6
So when I updated DFCaverns, the first thing I did was point all of those references to a single "df_dependencies" mod. Then that mod did all the heavy lifting of figuring out which game it was being run with and supplying the version of the asset that belonged to that game.
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MeseCraft: Mysterious Seal
Because the magical jackhammer sounded fun, I just finished implementing it in the mineclone compatibility branch I've been working in. It's basically a point-and-click explosion maker. Results in a bit of a ragged corridor when used to dig through Slade, but given that previously you had to bludgeon your way through with much less precise TNT blasts it's still an improvement. I'll play around with it some more. One drops when a slade breacher is finished its job and self-destructs. Note that you'll need the latest versions of subterrane and mapgen_helper if you want to sync from that repository, the default method of synching git doesn't get those so you may have to do get them separately.
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Why Is This Game So Addicting?
I kind of retired from modding for a while (just because other interests came to the fore and I was busy) but the past month or so I've renewed my interest largely because the issues list for DFCaverns got long enough to guilt me into coming back. But as I'm fixing bugs I'm finding yet more new details and features to add along the way, so the fun's come back. So strange as it may be, if you enjoy DFCaverns then by all means complain about it and tell me what it's missing. :) I could particularly use insight into its "balance", since as mentioned I don't actually play it.
scripts
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DFHack 50.09-r1 released!
It's in progress at https://github.com/DFHack/scripts/pull/638 -- if you have suggestions on the tool, you could comment there
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DFHack 50.08-r2rc1 now released on the Steam beta channel!
It's a long list. You can see exactly what is exported, though, if you look here: https://github.com/DFHack/scripts/blob/master/exportlegends.lua
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Df hack help requested
Glad you got it figured out! There's a fix script in progress (https://github.com/DFHack/scripts/pull/635) that essentially does exactly what you did, just automatically. Hopefully we'll be able to get it into a future version of DFHack so this issue doesn't affect other players too!
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Poll: What should DFHack do next?
This feature is in progress here: https://github.com/DFHack/scripts/pull/594
- DFHack 50.07-alpha2 released!
- DFHack 50.07-alpha1 released!
- need help with df hack
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Equipment mess after missions/raids and how to fix it
If that's related to the equipment corruption bugs, then DFhack's fix/corrupt-equipment might help.
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ELI5 what is chaos theory, and what is it used for?
The DFHack script does allows you to set the starting site and go anywhere in the world, but it doesn't enable you to change the destination using the map.
What are some alternatives?
tagpets - "tagpets.lua" - a DFhack script for Dwarf Fortress that places tag-like nicknames on owned animals based on their characteristics and physical attributes.
minetest_game - Minetest Game - A lightweight and well-maintained base for modding [https://github.com/minetest/minetest/]
dfhackscripts - Some dfhack scripts from friends of keupo on twitch
moreores - More Ores
dwarfcorp - An open-source 3D colony management game for PC, Mac and Linux
modlib - Modular Multipurpose Minetest Modding Library
df-structures - Dwarf Fortress data structure descriptions
minetest-be2een-api - Improved animation library for minetest engine with timers and tween as configurable objects.
df-ai - Dwarf Fortress + Artificial Intelligence
vehicle_mash - Cars, boats, and hovercrafts for Minetest
dfhack - Memory hacking library for Dwarf Fortress and a set of tools that use it