protocol
Cataclysm-DDA
protocol | Cataclysm-DDA | |
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1 | 1,903 | |
68 | 9,694 | |
- | 0.9% | |
0.0 | 10.0 | |
29 days ago | 1 day ago | |
TypeScript | C++ | |
Mozilla Public License 2.0 | GNU General Public License v3.0 or later |
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protocol
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I love open source devs from the bottom of my heart ❤️
https://devprotocol.xyz/ https://github.com/dev-protocol/protocol/blob/master/docs/WHITEPAPER.md
Cataclysm-DDA
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Weapons for 'Giants'
And that sucks! I really wish being Huge (or Tiny, but I haven't tried that personally) felt more distinct than it does. You really shouldn't be able to operate holdout pistols, but you should be able to stuff a thanksgiving turkey in your coat pocket.
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MoM what is nether attunement?
If you look in the jmath.json file (https://github.com/CleverRaven/Cataclysm-DDA/blob/master/data/mods/MindOverMatter/jmath.json) under the matrix awakening odds and portal storm awakening odds, change the Return to "return": "0 * _0". That should set the odds of awakening to 100% regardless of how many paths you have.
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Using Anvils in Vehicles? (Current Experimentals)
Are you sure? I checked the initial PR and couldn't find any mention of an anvil, and I checked the current files, and also couldn't find any mention of an anvil.
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[MoM] Electrokinesis vehicle charging?
There is not, but it was mentioned as a desired feature in the original PR introducing Electrokinesis so it will hopefully be added eventually.
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what are these spooky things on the map
Must be the newest experimental. Static hordes were added back to worldgen, the hordes option now only toggles dynamic hordes.
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Portal Storm Frequency and Portal Storm Size Changer Mod
It currently works as of: https://github.com/CleverRaven/Cataclysm-DDA/releases/tag/cdda-experimental-2023-12-09-0323
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Changelog from the last week [1 - 8 Dec]
[default 3D field of view was reverted|https://github.com/CleverRaven/Cataclysm-DDA/pull/69940] because there were some bugs in the tests due to it
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[SERIOUS] Important suggestion for GTA VI
That said, I recommend Cataclysm: Dark Days Ahead, which offers something like this.
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[MoM] How do I progress my powers?
Each power has a different set of thresholds leading into different powers. You can check the JSON files for each class on github to see which powers lead into eachother at what level.
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Flint knapping during Innawoods runs should make a full toolkit available to the player
Yeah, I ran into a similar issue working on craftable bone spike spears. https://github.com/CleverRaven/Cataclysm-DDA/pull/57447 There is some decent research on the topic but it’s not open access which didn’t leave me with evidence to support my argument besides basically metadata. For the record I think this is reasonable, it’s just frustratingly difficult to find accessible modern research on these interesting topics
What are some alternatives?
hardhat - Hardhat is a development environment to compile, deploy, test, and debug your Ethereum software.
Cataclysm-BN - Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.
react-unity-webgl - React Unity WebGL provides a modern solution for embedding Unity WebGL builds in your React Application while providing advanced APIs for two way communication and interaction between Unity and React.
UndeadPeopleTileset - Back it up while it is still here, lads.
baseline - The Baseline Protocol is an open source initiative that combines advances in cryptography, messaging, and distributed ledger technology to enable confidential and complex coordination between enterprises while keeping data in systems of record. This repo serves as the main repo for the Baseline Protocol, containing core packages, examples, and reference implementations.
CDDA-Tilesets - Master tileset repository for Cataclysm: Dark Days Ahead
CodeTriage - Discover the best way to get started contributing to Open Source projects
Catapult - A cross-platform launcher for Cataclysm: DDA and BN
merkletreejs - 🌱 Construct Merkle Trees and verify proofs in JavaScript.
CDDA-Game-Launcher - A Cataclysm: Dark Days Ahead launcher with additional features
htop - htop - an interactive process viewer
cdda-guide - The Hitchhiker's Guide to the Cataclysm