deno_std
htmx
deno_std | htmx | |
---|---|---|
17 | 566 | |
1,038 | 32,837 | |
- | 3.6% | |
0.0 | 9.6 | |
over 4 years ago | 4 days ago | |
TypeScript | JavaScript | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
deno_std
- Ask HN: Where do I find good code to read?
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[Showcase] My first project in Deno and an early perspective
For reference (for the issues you mentioned): 1. This issue was opened almost immediately to solve the weird .only function not working https://github.com/denoland/deno_std/issues/2979 2. That looks weird to me, will get back to you on this one since it should work I think 3. Generally polluting the global namespace isn't great, but because we're only polluting the namespace of a module (and we choose what parts to import), I personally find it quite freeing. I entirely understand how that might feel awkward. 4. you CAN specifying only writing to certain directories! --allow-write=/path/to/dir would allow that!
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Deno v1.27
At least for the ones related to trees, it's just a renaming. Below is a link to the PR. When I initially implemented these trees, I chose the names BSTree and RBTree to keep the names short. I'm guessing the person that proposed renaming them did so to make it more obvious what they are.
https://github.com/denoland/deno_std/pull/2400
The standard library is separate from the runtime. It wouldn't break backward compatibility if you were to update. For example, if you were importing RBTree and upgraded Deno to the latest release, it would keep working just fine. You would only really need to switch to using RedBlackTree instead if there was a change made to it that you wanted.
I think the only time you would need to update your standard module imports to be able to use newer versions of the Deno runtime if the standard module were depending on runtime APIs that have a breaking change.
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No Safe Efficient Ways to Do Three-Way String Comparisons in Go
It is like Demo deprecating fs.exists().[1]
[1]https://github.com/denoland/deno_std/discussions/2102
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Programming language comparison by reimplementing the same transit data app
This was fun to read through.
I would need to profile the code, but the startup time being bad for Deno seems like maybe a combination of the code in here being unoptimized:
https://github.com/denoland/deno_std/blob/0ce558fec1a1beeda3...
(Ex. Lots of temporaries)
And usage of the readFileSync+TextDecoder API instead of readTextFile (which is also a docs issue since it's suggests the first one). It seems the code loads the 100MB into memory, then converts to another 100MB of utf8, then parses with that inefficient csv decoder. The rust and go versions look to be doing stream/incremental processing instead.
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How do I check if a file doesn’t exist?
But it there's some talk to reconsider it
- JSWorld Conference 2022 Summary - 1 June 2022 - Part I
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Testing frameworks
Sorry to hear that. I want to provide expect API in deno_std in the future: https://github.com/denoland/deno_std/issues/1779
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Just migrated my first module from Node to Deno: Froebel - a strictly typed TypeScript utility library.
I just migrated the module to Deno and rewrote the test cases using the Deno test runner. Also contributed a bug fix to the test runner that I encountered during the migration. An npm version is still available and automatically generated from the Deno code via a small bash script (rewriting imports, adding an index.ts, etc.).
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Deno.js in Production. Key Takeaways.
Much of Node.js is written in C, yet it's still called Node.js.
Deno has some JavaScript/TypeScript in it. On GitHub https://github.com/denoland/deno is 22.8% JavaScript and 13.2% TypeScript, and https://github.com/denoland/deno_std is 68.2% JavaScript and 31.6% TypeScript.
So to me it's misleading about the name, but not about what Deno is written in.
htmx
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🕸️ Web development trends we will see in 2024 👀
HTMX is another library that gained popularity due to its server-first approach to rendering data, although seeking a much simpler way of appealing to developers.
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Reusable Input Datalist
When I work with HTMX I need isolated component that can be reusable a form. So I create a PHP Function that generate the Input Datalist.
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HTMZ inspired form subission
I was inspired by htmz (which was in turn inspired by htmx) and how the author got pretty close to a basic htmx-like experience just using an iframe. I wanted to push it a little further so whipped this demo together. My submission demonstrates progressive enhancement for the form - with js enabled the request targets an iframe that is inserted into the dom, meaning the page doesn't actually navigate (similar to event.preventDefault()). The iframe receives the html response from the request and on load triggers a function to swap out it's contents into the main page.
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Example Java Application with Embedded Jetty and a htmx Website
As described on htmx.org: "htmx gives you access to AJAX, CSS Transitions, WebSockets and Server Sent Events directly in HTML, using attributes, so you can build modern user interfaces with the simplicity and power of hypertext"
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Show HN: ZakuChess, an open source web game built with Django, Htmx and Tailwind
Apart from the source code itself, the repo's README also gives a bit more details about the various packages I used.
1. htmx: https://htmx.org/
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Show HN: Alpine Ajax – If Htmx and Alpine.js Had a Baby
Also, there’s some response header juggling you have to do when submitting forms that have a validation step before redirecting: https://github.com/bigskysoftware/htmx/issues/369
I’ve tried to iron out any footguns or server requirements I’ve bumped into while using HTMX & Hotwire in my projects.
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🤓 My top 3 Go packages that I wish I'd known about earlier
✨ In recent months, I have been developing web projects using GOTTHA stack: Go + Templ + Tailwind CSS + htmx + Alpine.js. As soon as I'm ready to talk about all the subtleties and pitfalls, I'll post it on my social networks.
- FLaNK Stack 26 February 2024
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Go + Hypermedia - A Learning Journey (Part 1)
I've been digging into HTMX lately (using Python web frameworks) and find the concepts and approach to be interesting and promising. The idea of hypermedia driven systems over the current practice of JavaScript based frameworks (I never really got into React, played with Vue, and enjoy Svelte/SvelteKit) and the ability to chose your language/framework for the backend while primarily leveraging HTML/CSS on the frontend just seems refreshing.
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Htmx become 0 clause BSD-licensed
Apparently it changed from 2-clause BSD: https://github.com/bigskysoftware/htmx/commit/e16f1865a494b6...
(The zero clause license drops the requirements for preserving the copyright notice when distributing)
What are some alternatives?
fp-ts - Functional programming in TypeScript
Alpine.js - A rugged, minimal framework for composing JavaScript behavior in your markup.
froebel - A strictly typed utility library.
Vue.js - This is the repo for Vue 2. For Vue 3, go to https://github.com/vuejs/core
Refactoring-Summary - Summary of "Refactoring: Improving the Design of Existing Code" by Martin Fowler
astro - The web framework for content-driven websites. ⭐️ Star to support our work!
clara-rules - Forward-chaining rules in Clojure(Script)
unpoly - Progressive enhancement for HTML
intellij-lsp-server - Exposes IntelliJ IDEA features through the Language Server Protocol.
react-snap - 👻 Zero-configuration framework-agnostic static prerendering for SPAs
LavaMoat - tools for sandboxing your dependency graph
django-unicorn - The magical reactive component framework for Django ✨