build
plugins
build | plugins | |
---|---|---|
7 | 20 | |
764 | 16,785 | |
0.4% | - | |
7.7 | 9.4 | |
about 1 month ago | about 1 year ago | |
Dart | Dart | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
build
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How to create a generator package
The official documentation is here. It's not very beginner friendly. Therefore, it might be easier to look at the examples.
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Source code gen in Flutter & Dart: How to create a builder to generate SQL code
In the first part of this series of posts, we discussed how Flutter and -Dart in general- makes use of builders to generate source code during the build process.
- Generating interfaces from configuration file
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Source code generation in Flutter & Dart (Part 1): Reflection and code gen
build: "Defines the basic pieces of how a build happens and how they interact."
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Incidences App
build_runner
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Why Flutter is the most popular cross-platform mobile SDK
Having spent about 6 months each with SwiftUI and Flutter I vastly prefer working with Flutter. Swift is a far more ambitious language but really doesn't live up to it's own marketing. Many of the features are half down (generics and protocols are both full of holes). Dart on the other hand doesn't have half as many nice features but the one's that are there are rock solid. Reified generics in particular is far nicer to work with (Swift's compiler gets regularly gets lost on type resolution and then doesn't give you any way to give it hints). Dart also seems to be heading in the right direction. It's added null safety and the upcoming metaprogramming features should fill in many of the gaps that are currently filled by the very practical but clunky https://pub.dev/packages/build.
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Any good practices / articles / examples for a program written in dart capable of plugins?
I am one of the authors of the build package (https://github.com/dart-lang/build) which does effectively expose a plugin system. We take the approach of creating a wrapper script that actually just generates the real program (adds imports to the plugins, registers them, etc) and then it just runs that program. There are several downsides to this approach though (primarily, slow startup).
plugins
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Updated Google Sign In for Web
(This new version will be endorsed by google_sign_in: ^6.0.0, once this PR lands: https://github.com/flutter/plugins/pull/7191, probably next week. This was made a major version change so people can test and update at their own pace.)
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Using native code OpenGL/WebGL texture with Texture widget when exporting to the web platform
Looking at the web version of the video player package which doesn't use textures but VideoElement DOM nodes, I'd guess that textures aren't supported.
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Is flutter planning to provide official support for common scenarios?
It's not 100% true that Flutter doesn't offer any first party native features. These plugins are maintained by the Flutter team: https://github.com/flutter/plugins/tree/main/packages
- Secure in-app web browsing
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why Flutter github has more than 10,000 opened issues compared to react native only 1,900 opened issues? plus of you search on indeed you will fund x10 times more job for react native ?!
Here's an example: https://github.com/flutter/plugins. As you can see, that repo has no "issues" tab. And it mentions that issues should be created on the Flutter repo itself
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What do you expect from Flutter 4.0?
There's work in progress to create a new camera plugin using CameraX: https://github.com/flutter/plugins/pull/6158
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How to add Google Sign In to your flutter app?
Find the example wiring in the Google sign-in example application.
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[Appwrite Places]
image_picker
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Incidences App
shared_preferences
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Why don't Flutter plugins repository have issues tab for others can raise the issue?
The plugins is missing Issues tab currently. It's hard for developers who need to raise or find issues on packages.
What are some alternatives?
packages - A collection of useful packages maintained by the Flutter team
Flow.Launcher - :mag: Quick file search & app launcher for Windows with community-made plugins
flutter_phoenix - Easily restart your application from scratch.
flutter_vlc_player - 📺 Flutter VLC powered video player.
flutter_file_picker - File picker plugin for Flutter, compatible with mobile (iOS & Android), Web, Desktop (Mac, Linux, Windows) platforms with Flutter Go support.
isar - Extremely fast, easy to use, and fully async NoSQL database for Flutter
rxdart - The Reactive Extensions for Dart
flutter-webrtc - WebRTC plugin for Flutter Mobile/Desktop/Web
encrypt - 🔒 A set of high-level APIs over PointyCastle for two-way cryptography.
photoprism-mobile - Flutter App for PhotoPrism
appwrite_incidence_employe
AnimeTwistFlut - Official Anime Twist android application