CUB
readerwriterqueue
CUB | readerwriterqueue | |
---|---|---|
1 | 4 | |
78 | 3,688 | |
- | - | |
2.7 | 3.1 | |
8 months ago | 3 months ago | |
Cuda | C++ | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CUB
readerwriterqueue
-
MPMC suggestions where messages are sent to all consumers ?
I have looked at the commonly recommended - https://github.com/cameron314/readerwriterqueue - https://github.com/rigtorp/MPMCQueue
-
How to figure out the cause of my pi 4 crashing?
The PREEMPT error looks like its a C module but I cannot tell from he little snippet of the log - you may do better to move the *arr and Synchthing into Docker containers to keep the OS cleaner.
-
Qt 6.3 Released
For audio DSP in a Qt app I have good success with using a lock-free queue (e.g. https://github.com/cameron314/readerwriterqueue) to communicate from / to the UI threads. Code more-or-less looks like
connect(model, &ModelObject::somethingChanged, [=] {
-
ConorWilliams/ConcurrentDeque
We recently removed readerwriterqueue from our project due to issues and replaced with simple locking queue (and got better performance in the result). Your code looks interesting, but we can't use it due to C++17 usage.
What are some alternatives?
Thrust - [ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl
moodycamel - A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
moderngpu - Patterns and behaviors for GPU computing
MPMCQueue.h - A bounded multi-producer multi-consumer concurrent queue written in C++11
ArrayFire - ArrayFire: a general purpose GPU library.
BlockingCollection - C++11 thread safe, multi-producer, multi-consumer blocking queue, stack & priority queue class
NCCL - Optimized primitives for collective multi-GPU communication
alpaka - The project alpaka has moved to https://github.com/alpaka-group/alpaka
ck - Concurrency primitives, safe memory reclamation mechanisms and non-blocking (including lock-free) data structures designed to aid in the research, design and implementation of high performance concurrent systems developed in C99+.
libmill - Go-style concurrency in C
HPX - The C++ Standard Library for Parallelism and Concurrency