cmake-init-vcpkg-example
CMake
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cmake-init-vcpkg-example | CMake | |
---|---|---|
19 | 32 | |
8 | 6,434 | |
- | 1.6% | |
4.7 | 10.0 | |
15 days ago | 2 days ago | |
CMake | C | |
- | GNU General Public License v3.0 or later |
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cmake-init-vcpkg-example
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Clang-tidy ignore third party
If your dep is not on any of those, then you can write your own port with vcpkg very easily like this.
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How would you create/maintain a new c++ project using modern tools/practices?
Are they only on git(hub)? You can write a vcpkg overlay port (example) or use FetchContent if the projects are FetchContent ready in a way that doesn't force FetchContent on people trying to build the project (example).
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CMake/Make problem when compiling C++
Take a look at cmake-init, vcpkg and this example that shows how to pull dependencies from git(hub) using vcpkg's overlay ports.
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How to download libraries with vcpkg?
cs50 doesn't appear to be present in the MS repo. No problem, you can write your own overlay port. You can find an example for that here: https://github.com/friendlyanon/cmake-init-vcpkg-example
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Managing Newlib as a Project Dependency
You can take a look at vcpkg or Conan. Maybe vcpkg could be simpler here, because overlay ports are simpler to write than setting up Artifactory for Conan.
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Best way to manage dependencies with c++?
Conan and vcpkg are the only options. I use them both, depends on what kinds of dependencies I want to pull. vcpkg is easier to setup custom one-off dependencies with using overlay ports, while Conan is faster at things if your profile fits one that has a pre-built binary in CCI. Both are trivial to integrate with a CMake project, see these examples for Conan and vcpkg.
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Libraries
Here is an example that shows you how to write your own ports for libraries that don't have one provided by vcpkg. The alternative is doing it manually, but eh.
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CMakePresets.json and vcpkg based GitHub Action workflows for C++
As part of the cmake-init examples I also have an example showing vcpkg integration with a CMake project with exact instructions on what that takes, which also involves CI.
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Barbarian, an open and distributed Conan package index!
Overlay ports.
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Problem with imported library
IMPORTED targets have directory scope, they aren't global like the other target types. Depending on what your project's type is and how it's used, the correct answer can vary from just requiring a path to be passed on the CLI to proper package management usage (e.g. vcpkg)
CMake
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Installer script for CMake, Ninja, and Meson
I thought I would share my custom installer script for the latest GitHub versions of CMake, Ninja, and Meson.
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CMake can't find glut
The same thing probably applies if you use the FindGlut.cmake module which is documented here: https://cmake.org/cmake/help/latest/module/FindGLUT.html
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FFmpeg Build Script that uses API calls to get the latest versions of each package + extra modules
building cmake - version 3.26.3 ==================================== Downloading https://github.com/kitware/cmake/archive/refs/tags/v3.26.3.tar.gz as cmake-3.26.3.tar.gz Download Completed File extracted: cmake-3.26.3.tar.gz $ ./configure --prefix=/root/ffmpeg-build-script/workspace --parallel=40 --enable-ccache -- -DCMAKE_USE_OPENSSL=OFF $ make -j 40
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I can't run my c++ project having Python.h header using cmake in Windows
find_package(Python3 ...) will look for a file FindPython3.cmake shipped with CMake. I urge you to try to go over its contents to get an idea of what it does underneath.
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using a library from a github repository in cmake project
The file FindSomePKG.cmake (module approach) is supposed to be written either by you (you write it manually and put in a cmake subdirectory in your git repo) or it's an official package file shipped along with CMake, e.g FindOpenSSL.cmake with documentation here.
- Install CMake on Windows
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Install MariaDB from Source Code on Ubuntu
sudo apt-get install build-essential libncurses5-dev gnutls-dev bison zlib1g-dev ccache libssl-dev # Get cmake # Downloaded under ~/ wget https://github.com/Kitware/CMake/releases/download/v3.25.2/cmake-3.25.2.tar.gz cd cmake-3.25.2 ~/cmake-3.25.2 $ ./bootstrap ~/cmake-3.25.2 $ make ~/cmake-3.25.2 $ sudo make install
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Adding “invariant” clauses to C++ via GCC plugin to enable Design-by-Contract
Note that `assert`s are disabled if you define the macro `NDEBUG`, e.g. https://godbolt.org/z/hMWo8KM7q
CMake adds these flags to release builds: https://github.com/Kitware/CMake/blob/e1eacbe2c522a8bf9a82af...
Would be nice to have a non-macro solution for controlling behavior at configure time, but the `NDEBUG` macro is basically already your `DEBUG` constexpr.
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CLion 2022.3 Released!
It's open-source. It might get merged in!
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Couchbase Node SDK on Docker
FROM node:16 WORKDIR /cmake COPY cmake-3.25.0-rc4-linux-x86_64.sh ./ # OR # RUN apt update && apt install -y g++ wget bash # RUN wget https://github.com/Kitware/CMake/releases/download/v3.25.0-rc4/cmake-3.25.0-rc4-linux-x86_64.sh RUN ./cmake-3.25.0-rc4-linux-x86_64.sh --skip-license && rm cmake-3.25.0-rc4-linux-x86_64.sh ENV PATH="$PATH:/cmake/bin" WORKDIR /app RUN npm i [email protected] COPY package.json . COPY package-lock.json . RUN npm --verbose i COPY . . RUN npm --verbose run build
What are some alternatives?
CPM.cmake - 📦 CMake's missing package manager. A small CMake script for setup-free, cross-platform, reproducible dependency management.
meson - The Meson Build System
steam-runtime - A runtime environment for Steam applications
gcc
conan-center-index - Recipes for the ConanCenter repository
ninja - a small build system with a focus on speed
Folly - An open-source C++ library developed and used at Facebook.
awesome-bazel - A curated list of Bazel rules, tooling and resources.
Jenkins - Jenkins automation server
bazel-remote - A remote cache for Bazel
gentoo - [MIRROR] Official Gentoo ebuild repository
Boost.Beast - HTTP and WebSocket built on Boost.Asio in C++11