universal-pokemon-randomizer
HackingToolkit9DS
universal-pokemon-randomizer | HackingToolkit9DS | |
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15 | 6 | |
29 | 202 | |
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0.0 | 0.0 | |
about 2 years ago | about 2 years ago | |
Java | Batchfile | |
GNU General Public License v3.0 only | - |
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universal-pokemon-randomizer
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Bi-Weekly Questions Thread
You might also want to use Brentspector's fork, or some experimental branch of ZX, if you are looking for specific features. Though the former is slowly falling more behind as afaik Brentspector has stopped working on it, and experimental branches can be buggy and have to be built before using.
This version of the UPR works with FireRed Randomizable 809.
Randomizers generally don't like ROM hacks, unless they are built-in of course like with Unbound. The Universal Pokémon Randomizer (UPR) relies on manually entered offsets for ROMs, like where tables for all the data are found. (for examples, look in the .ini files here) It is possible to enter these offsets for ROM hacks too, but afaik it has only ever been done to Gaia, Randomizable 809, and a few Speedchoice ROMs.
There is, in Brentspector’s branch.
Brentspector’s branch of the UPR should work with FireRed 809 Randomizable (not to be confused with 898 Randomizer!).
Gaia can be randomized with its own customized randomizer, and FireRed Randomizable 809 can be as well, with the best support in Brentspector’s branch of the UPR.
Here is link number 1 - Previous text "UPR"
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Version 1.10.0 of Universal Pokemon Randomizer
If you have a ROM hack you want supported (and it's Gen 3), then yes. This will also enable adding in support for Static pokemon. There is no full list of possible overrides, but most can be found between the Fire Red 1.1 (U) in gen3_offsets.ini and the gen3_hack_offsets.ini file. Let me know if you want more details. I'd love to expand support for more hacks.
- I'm about to start a randomized FireRed nuzlocke guys. Who do you suggest I pick? Allow impossible evolutions is enabled, along with random teams for trainers, and random TM's.
HackingToolkit9DS
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How To Play
PackEnglishV9
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I Made Custom Banners for Every Pokémon Game in the Game Boy Family!
As an ending bonus, I have both the Game Boy and Game Boy Color versions of RGBY! I had to use HackingToolkit3DS ver. 9 to extract GBC banners and slap them onto the GB project because NSUI only lets you modify colors on GB version. I made all the colors as accurate as possible using this table too!
- Hacking tool kit9ds Assistance?
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How to do a randomizer?
Pack hack link: https://github.com/Asia81/HackingToolkit9DS-Deprecated-/releases
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Why this game don't have a name? Can i add the name manually?
https://github.com/Asia81/HackingToolkit9DS-Deprecated-/releases/tag/9 This tool kit will let you unpack and repack the cia.
- Bi-Weekly Questions Thread
What are some alternatives?
UPR-Speedchoice - Universal Pokemon Randomizer fork for supporting Speedchoice ROM hacks.
universal-pokemon-randomizer-zx - Public repository of source code for the Universal Pokemon Randomizer ZX
pokeemerald - Decompilation of Pokémon Emerald
universal-pokemon-randomizer - Public repository of source code for the Universal Pokemon Randomizer
PokEditor - Multifunctional in-depth editor for Pokémon Gen 4 and 5 game data
nsui_banner_fixer - This fixes GBA VC banners created with New Super Ultimate Injector v28 not showing the VC text box for non-US consoles.
Ironmon-Tracker - A Lua script for the Bizhawk/mGBA emulator compatible with Pokemon Fire Red, Leaf Green, Ruby, Sapphire, and Emerald that tracks relevant data for the IronMon challenge.
DS-Pokemon-Rom-Editor - New DS Pokemon ROM Editor, based on Nømura's 2020 edition. Expanded with loads of new features, bugfixes and better usability.
poketcg - Disassembly of Pokémon TCG
PokeExpansion - Safe and dynamic Pokemon expansion in Pokemon Emerald version