boardgame-research
List of research around modern boardgames. (by captn3m0)
Polygames
The project is a platform of zero learning with a library of games. (by facebookarchive)
boardgame-research | Polygames | |
---|---|---|
4 | 1 | |
363 | 260 | |
- | - | |
3.6 | 10.0 | |
10 months ago | over 2 years ago | |
XSLT | C++ | |
Creative Commons Zero v1.0 Universal | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
boardgame-research
Posts with mentions or reviews of boardgame-research.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-14.
- Training an AI for Tigris and Euphrates
-
Board Games and Markov Chains
If you enjoyed this, you might like some of the literature around boardgame research that uses Markov Chains. Prime examples are RISK and Monopoly, but someone wrote a thesis on "Analysis of 'The Settlers of Catan' Using Markov Chains" as well. I maintain a nice list at https://github.com/captn3m0/boardgame-research (grep for Markov)
-
DeepMind's Player of Games, a general-purpose game algorithm
If you are interested in this, I maintain a list of boardgame-solving related research at https://github.com/captn3m0/boardgame-research, with sections for specific games.
This looks really interesting. It would be a good project to test this against a general card-playing framework to easily test it on a variety of imperfect-information games based on playing cards.
-
How to Win at Risk Every Time by Using Systems Thinking
If you're interested in Risk, here's a list of research on Risk: https://github.com/captn3m0/boardgame-research#risk
Polygames
Posts with mentions or reviews of Polygames.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-14.
-
Training an AI for Tigris and Euphrates
I was looking at polygames from Meta (https://github.com/facebookarchive/Polygames) and it seems to be doing something pretty similar. Either way, curious to see how much progress you make on this project, would love to try it at some point.
What are some alternatives?
When comparing boardgame-research and Polygames you can also consider the following projects:
Sabaki - An elegant Go board and SGF editor for a more civilized age.
mybgg - A template that lets you quickly set up a site for searching and filtering your boardgames.
deep_learning_and_the_game_of_go - Code and other material for the book "Deep Learning and the Game of Go"
analyze-sgf - Analyze SGF files with KataGo Parallel Analysis Engine to produce Reviewed SGF files.
adama-lang - A headless spreadsheet document container service.
tigris-and-euphrates - Rust implementation of T&E Board game