betris VS quoridor-hs

Compare betris vs quoridor-hs and see what are their differences.

betris

A horizontal version of tetris for braille display users (by mlang)

quoridor-hs

The 2-to-4-player strategy game - Quoridor, implemented in Haskell (by talw)
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betris quoridor-hs
1 -
7 1
- -
4.4 0.0
7 months ago over 8 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

betris

Posts with mentions or reviews of betris. We have used some of these posts to build our list of alternatives and similar projects.

quoridor-hs

Posts with mentions or reviews of quoridor-hs. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning quoridor-hs yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing betris and quoridor-hs you can also consider the following projects:

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

chessIO - Fast haskell chess move generator library and console UCI frontend

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

Ninjas - Haskell game where multiple players attempt to blend in with computer controlled characters while being first to visit the key locations on the board.

haskanoid - A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.

SpacePrivateers - Simple roguelike set in space

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

hoodie - A toy roguelike game in Haskell

h2048 - An Implementation of Game 2048

animate-frames - 🎞️ Sprite frames to spritesheet & metadata

battleships - Angewandte Funktionale Programmierung

rattletrap - :car: Parse and generate Rocket League replays.