awesome-gbadev VS natu

Compare awesome-gbadev vs natu and see what are their differences.

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awesome-gbadev natu
25 2
922 211
4.0% -
5.5 6.8
3 months ago 2 months ago
Nim
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

awesome-gbadev

Posts with mentions or reviews of awesome-gbadev. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-04.

natu

Posts with mentions or reviews of natu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-15.
  • How difficult is it to make a game for a gameboy advance
    11 projects | /r/GameboyAdvance | 15 Nov 2022
    •  libtonc - a low-level C library providing direct access to the hardware          •  Butano -  a high-level modern C++ engine      •  gbaplusplus - a low-level modern C++ library      •  gba-modern - a batteries-included modern C++ project template      •  BPCore - an engine that uses Lua scripting, similar to PICO-8      •  gbsenpai - can be used to port GB Studio (v2.0 only) games to GBA      •  agb * - a crate for Rust users      •  libseven * - a new replacement for libtonc      •  ugba * - a C library that can also target PC      •  Natu * - a toolkit using the Nim language
  • How to get clean simple C output?
    5 projects | /r/nim | 8 Sep 2022

What are some alternatives?

When comparing awesome-gbadev and natu you can also consider the following projects:

awesome-cpp - A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.

butano - Modern C++ high level GBA engine

awesome-falsehood - 😱 Falsehoods Programmers Believe in

gba-modern - An attempt to create a Game Boy Advance game using Modern C++

gba-link-connection - 🔗 A set of Game Boy Advance (GBA) C++ libraries to interact with the Serial Port. Its main purpose is providing multiplayer support to homebrew games.

gbsenpai - GB Studio Extended Nominal Player Adaptation/Interface

rpp-backup - This repo is for Red++ v3, which is the latest playable version. The repo for v4 is not in a playable state at the moment, but dev will be resuming soon.

Bulletproof-Front-End-Resource-List - All the resources you will need to learn and become a professional Front-End Developer!

GBA-video - A bunch of tomfoolery with game boy advance roms.

gb-studio - A quick and easy to use drag and drop retro game creator for your favourite handheld video game system

GBA_Tutorials