awesome-flutter VS language

Compare awesome-flutter vs language and see what are their differences.

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awesome-flutter language
6 146
51,335 2,554
- 1.1%
7.8 8.9
15 days ago 6 days ago
Dart TeX
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

awesome-flutter

Posts with mentions or reviews of awesome-flutter. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-08.

language

Posts with mentions or reviews of language. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-17.
  • Why do we have to put the const keyword in Flutter?
    1 project | /r/FlutterDev | 6 Dec 2023
  • Playing around with Extension Types
    1 project | /r/FlutterDev | 26 Oct 2023
    I noticed that I can enable inline-class as an experiment to play with Extension Types. You need to also add sdk: ^3.3.0-0 to your pubspec.yaml.
  • Entendendo Algoritmos: Recursão
    1 project | dev.to | 20 Oct 2023
  • Dart 3.1 and a retrospective on functional style programming in Dart
    7 projects | news.ycombinator.com | 17 Aug 2023
    Current syntax is not all that bad if you are going to do OO and add various helper methods on `Message` and its subclasses, but if you just want to define your data and no behavior / helpers - then it is exceedingly verbose.

    [1]: https://github.com/dart-lang/language/issues/3021

  • Macro example for Flutter widgets
    1 project | /r/FlutterDev | 3 Jul 2023
    Reference
  • HTML template languages?
    4 projects | /r/dartlang | 6 Jun 2023
    A future version of Dart will probably support macros which should make this all a bit easier to use, similar to how Swift 5.9 works which makes already fantastic use of its new macro capabilities by integrating mobx (or solidjs) like reactivity into SwiftUI by a harmlessly looking @Obervable annotation.
  • What’s New in Swift 5.9?
    1 project | news.ycombinator.com | 6 Jun 2023
    Coming from a Dart context here where that team is also looking at adding Macros to the language. It was really interesting to compare and contrast some of the approaches https://github.com/dart-lang/language/blob/main/working/macr...
  • Build clean & concise UI components with Flutter similar to styled-components in React Native
    2 projects | /r/FlutterDev | 6 Jun 2023
    Yes, that needs a bit of boilerplate for the constructor declaration and the extra build method, but I personally don't mind and with implicit constructors this will become much easier. Also, you get a performant UI as Flutter knows to not redraw widgets that didn't change.
  • A Guide to State Management in Flutter | Mobile App Development
    1 project | /r/FlutterDev | 6 Jun 2023
    I know that it would be nice not to use the generator at all, but we have to wait until static metaprogramming is implemented in dart. https://github.com/dart-lang/language/issues/1482
  • Why is Swift so slow (timeout) in compiling this code?
    5 projects | news.ycombinator.com | 30 May 2023
    I implemented a prototype version of the algorithm in that paper when exploring exhaustiveness checking for pattern matching in Dart.

    I found it pretty easy to understand, but also really easy to get it to generate huge combinatorially large spaces. Some careful memoization and deduplication helped, but even so I never got the performance to a state I considered acceptable.

    Instead, I went with Luc Maranget's classic approach and figured out a way to adapt it to a language with subtyping (with a ton of work from Johnni Winther to figure out all of the hard complex cases around generics):

    https://github.com/dart-lang/language/blob/main/accepted/fut...

    The performance (in the prototype!) was dramatically better. You can always make pattern matching go combinatorial, but I haven't seen any real-world switches get particularly slow with our approach yet, and we have some fairly large tests of matching on tuples of enums.

What are some alternatives?

When comparing awesome-flutter and language you can also consider the following projects:

flutter-maplibre-gl - A flutter package for showing customizable vector/raster maps with MapLibre (forked from tobrun/flutter-mapbox-gl)

sdk - The Dart SDK, including the VM, dart2js, core libraries, and more.

flutter_reactive_ble - Flutter library that handles BLE operations for multiple devices.

freezed - Code generation for immutable classes that has a simple syntax/API without compromising on the features.

YUV_2_RGB - Full working example of YUV to RGB transform in Dart with native code(Java)

quicktype - Generate types and converters from JSON, Schema, and GraphQL

AnimeTwistFlut - Official Anime Twist android application

Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond

flutter_fortune_wheel - Visualize random selections with Flutter widgets like the wheel of fortune.

gallery - Flutter Gallery was a resource to help developers evaluate and use Flutter

realm-dart - Realm is a mobile database: a replacement for SQLite & ORMs.

conduit - Dart HTTP server framework for building REST APIs. Includes PostgreSQL ORM and OAuth2 provider.