autotable
observable-state-tree
autotable | observable-state-tree | |
---|---|---|
5 | 3 | |
15 | 7 | |
- | - | |
0.0 | 1.8 | |
over 1 year ago | over 3 years ago | |
TypeScript | TypeScript | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
autotable
- Anything you wish existed in online Mahjong clients?
-
A most "manual" mahjong game
i think the most manual mahjong i can find is https://autotable.riichi.moe/ but it doesn't have cpu. its meant to play with human to simulate an auto table
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Decent Mahjong game to demonstrate game to beginners?
I will throw in another vote for Autotable, if you don't mind zipping around the table to play each hand. It's all manual, so if you don't plan on having other people around the table, you'll need to handle it all yourself. This could be good if you plan on trying to teach your audience how to play.
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Platform to arrange mahjong tiles
For riichi specifically there's https://autotable.riichi.moe/
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Washizu Mahjong Discord
I'm starting a small Discord server for people who want to play Washizu Mahjong. We will be playing on a modified version of the Autotable website or on Tabletop Simulator (probably the former since it's free and less hardware-demanding) Either way, you'll probably need a microphone.
observable-state-tree
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Ask HN: Show me your Half Baked project
I have been working on an observable tree data structure which could form the basis of a state management library in typescript https://github.com/mfbx9da4/observable-state-tree
- Build an Observable State Tree
- Show HN: Observable State Tree
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