autoabby VS lc64

Compare autoabby vs lc64 and see what are their differences.

autoabby

The grace of abby, contained in your Linux desktop (by daelvn)

lc64

LÖVE C64 Emulator (by megagrump)
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autoabby lc64
1 1
4 2
- -
0.0 3.5
almost 4 years ago about 3 years ago
MoonScript MoonScript
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

lc64

Posts with mentions or reviews of lc64. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-13.
  • A Commodore 64 Emulator in C#
    2 projects | /r/EmuDev | 13 Sep 2021
    I did it the other way around. I made one in MoonScript for LuaJIT, with about the same (lack of) features, but then got bored and a bit overwhelmed and used the code to make an NES emulator instead. NES was much more fun to implement.

What are some alternatives?

When comparing autoabby and lc64 you can also consider the following projects:

Aegisub-Motion - Lua plugin for Aegisub auto4 that parses motion tracking data and applies it to selected subtitles.

love - LÖVE is an awesome 2D game framework for Lua.

mpv-progressbar - A simple progress bar for mpv.

CS64 - A Commodore 64 emulator written in C#

sightreading.training - 🎹 Sight reading training tool

moonscript - :crescent_moon: A language that compiles to Lua

LIKO-12 - LIKO-12 is an open source fantasy computer made using LÖVE.

game-engine-2d - Planimeter Game Engine 2D - LÖVE-based game engine for Lua