dali
uniffi-rs
dali | uniffi-rs | |
---|---|---|
2 | 26 | |
70 | 2,301 | |
- | 2.8% | |
0.0 | 9.5 | |
about 1 year ago | 5 days ago | |
Nim | Rust | |
GNU Affero General Public License v3.0 | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dali
-
Compiling Rust for .NET, using only tea and stubbornness
Tangentially related, I've written a barebones assembler for Android .apk files once (strictly speaking, the assembler is for .dex files, but it also comes with a set of tools to package and sign .apk files). It's written mainly in Nim and provides enough primitives to allow creating Java "stubs" for native .so libraries, so that .apk-s can be built in Nim WITHOUT JDK AT ALL. The Android NDK is still kinda needed/useful, though IIRC mainly for access to adb, and especially adb logcat (which you'll need A LOT for debugging if you try to use this contraption).
I'd love to One Day™ Rewrite It In Rust.
The .dex assembler itself is at: https://github.com/akavel/dali — you may like to check out the tests at: https://github.com/akavel/dali/tree/master/tests to see how using it looks like.
An example project with a simple .apk written purely in Nim (NO JDK) is at: https://github.com/akavel/hellomello/tree/flappy (unfortunately, given Nim's poor packaging story, it's most probably already bitrotten to the extent that it can't be quickly and easily built & used out of the box). I recorded a presentation about this for an online Nim conference — see: https://www.youtube.com/watch?v=wr9X5NCwPlI&list=PLxLdEZg8DR...
-
What is your “I don't care if this succeeds” project?
https://github.com/akavel/dali was one (a fully hand-written assembler for Android .apk files); I managed to write a rudimentary flappy-bird-like prototype in it and did a presentation: https://www.youtube.com/watch?v=wr9X5NCwPlI&list=PLxLdEZg8DR... but on shelf now, didn't get much attention, and I don't feel bad about it. Had some roadblocks, but managed to overcome them, and I'm honestly surprised how the core effort was basically easy to implement and how the formats were open and relatively simple. (The main real issues I had were that debugging via adb logs was tiresome when something was not working.) What was funny about this project was that I started it with basically a thought of: "there will be probably some annoying roadblock at some point that will make it unviable to continue; I accept that and will be ok with stopping once I stumble upon it; but I don't see one clearly from the start [I did some quick initial research how the formats & the bytecode look and they seemed rather simple], and I'm really curious how far I can get if I decide to not think about this possible roadblock". Turns out I was able to get all the way to the end :D
uniffi-rs
-
Opaque Types for UniFFI
On my youtube series "Growing up Rust", I'm building a personal CRM in Rust with a Swift frontend. I'm using CQRS and an event-driven architecture with the least amount of swift as possible. I'm using UniFFI to generate the bindings for swift (and in this example python)
-
Willow Protocol
Not officially. We currently have bindings for rust, python, golang and swift.
These were the most asked for bindings (python for ml, golang for networking and swift for ios apps).
We are using uniffi https://mozilla.github.io/uniffi-rs/
Would you need C or C++ bindings?
- UniFFI: Automatically generate foreign-language bindings for Rust libraries
- Compiling Rust for .NET, using only tea and stubbornness
-
Show HN: Pip Imports in Deno
An alternative is metacall. The example in the readme is about calling Python from Javascript, but it also works with other languages, like Ruby, C#, Java, and other languages
https://github.com/metacall/core
List of supported languages here https://github.com/metacall/core/blob/develop/docs/README.md...
In the future, maybe webidl (or extensions of it) will bring interoperability between languages too. At the moment there is https://mozilla.github.io/uniffi-rs/ for interoperability between Rust and a number of languages (basically the ones mozilla needs: Swift, Kotlin, Javascript)
-
ffizz: Build a Beautiful C API in Rust
The tooling for the first kind -- calling Rust from another language -- is a bit less developed, and tends to rely on code generation that doesn't necessarily produce a natural C API. cbindgen, uniffi, cxx, and Diplomat all take this course.
-
macOS Apps in Rust
Mozilla's uniffi-rs is really good. You write a common IDL and the bindings are generated automatically.
https://github.com/mozilla/uniffi-rs
-
Write SDK “base” in Rust, wrap in other languages?
At Mozilla we built a multi-language bindings generator: https://github.com/mozilla/uniffi-rs/
-
An experiment in the Rust compiler to begin devising a new cross-language ABI that's higher-level than the C ABI, with the goal of safer and easier FFI
Is there a connection with Mozilla UniFFI ?
-
Tauri now supports Android/iOS in the 2.0 branch!
Rust <> Swift/ Kotlin works very well with uniffi-rs by Mozilla: https://github.com/mozilla/uniffi-rs
What are some alternatives?
hellomello - Experiments with writing Android apps in Nim
flutter_rust_bridge - Flutter/Dart <-> Rust binding generator, feature-rich, but seamless and simple.
FactGraph - FactGraph monorepo (backend + frontend + landing page + blog)
rust-android-gradle
data_engineering_on_gcp_book - A book describing how to set up and maintain Data Engineering infrastructure using Google Cloud Platform.
PyO3 - Rust bindings for the Python interpreter
go-plugin - Golang plugin system over RPC.
cxx - Safe interop between Rust and C++
shotcaller - A moddable RTS/MOBA game made with bracket-lib and minigene.
wasmer-go - 🐹🕸️ WebAssembly runtime for Go
clr_lite
glommio - Glommio is a thread-per-core crate that makes writing highly parallel asynchronous applications in a thread-per-core architecture easier for rustaceans.