achieve-games-dump
steamdb
achieve-games-dump | steamdb | |
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1 | 4 | |
0 | 83 | |
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9.3 | 2.0 | |
1 day ago | 11 months ago | |
MIT License | GNU General Public License v3.0 only |
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achieve-games-dump
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My main projects: games, websites, other
Achieve.games (Database Dump): Do you want a random game achievement, a random game, stats about how much you got achievements ? That website is here for you !
steamdb
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Treat your to-read pile like a river, not a bucket
3. Keeping track of what games I've played and how I felt about them. I do a big writeup of "my best media of the year" and it's hard to keep track of what I play.
Data wise, I also center everything on the IGDB ID, which gives me a lot of basic metadata. I also store Steam ID if available, because that's a more common foreign key. I've got a custom React extension that handles adding and fetching data. I've got tables for Games, Purchases, and Playthroughs, plus support for replay reasons and genre selection.
I recently did a big migration to add HLTB data, which I sure __thought__ was going to be simple and ended up being a big pain. I'm going to do a writeup for it once I find the time, because it did end up being interesting.
In terms of existing data, I found https://github.com/leinstay/steamdb very useful for collating information (though I had to shrink it a bit with `jq`- those are some pretty hefty JSON documents.
Here's my completed games list: https://airtable.com/shrJvjcnh0psf3ha6/tblF5D5k2qMuzrao8
I've got similar setups for books, movies, and TV shows. They're all linked on my site: https://xavd.id/#my-media-lists
I totally agree this is overkill for most people, but I've also found it super successful for increasing my enjoyment of videogames in an odd way. A bit part of that recently was recategorizing games from a 1-4 scale of interest level to a more human scale of "Play Next", "Play Soon", "Want to Play", "Play Eventually", "Would Like to Play", and "Won't Play". This lets me functionally hide games that I really don't intend to play (especially ones I just added to accounts for free). Narrowing my "Play Next" list down to about 15 games and restricting "Now Playing" to ~ 1 / platform __greatly__ reduces the cognitive overhead of a "backlog" and turns them into "a fun buffet of things I can do".
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Looking for a Steam Game Picker
This is the first link that came up when I simply Google'd this...
- ¿¡tboi reference!?
- SteamDB: JSON file of all games available on Steam with prices and additional data from Steam Spy, GameFAQs, Metacritic, IGDB and HLTB.
What are some alternatives?
Dysnomia.Common.SQL - A driver agnostic Micro-ORM for .NET
Genshin-Impact-Wish-history-API - Description of the Genshin impact wish history API
web-to-desktop-framework-comparison - This repository has been made to create an objective comparison of multiple frameworks that allow us to "transform" our web apps to desktop applications.
FLOSS-Games-on-Steam - A list of FLOSS games available on Steam (75 so far)
Dysnomia.Common.BlizzardWebAPI - A C# library to easily get data from Blizzard Web API.
EveryVideoGameEver - a json list of all video games ever made.
GmodAntiSurf - A simple and optimized (lag-free) anti propsurf on Garry's Mod.
LoR_DDragon - Files from Legends of Runeterra to use in your projects, distributed by Riot Games. Contains some old and new files and is updated after each new game update.
dmarc-parser - A simple job that query, parse and save to database dmarc aggregate reports