Void2D
Mega easy, fast, high level 2D game engine with built-in physics that handles almost everything instead of user, based on Swing for Java. (by xzripper)
lwjgl3-awt
AWT support for LWJGL3 (by LWJGLX)
Void2D | lwjgl3-awt | |
---|---|---|
2 | 2 | |
19 | 112 | |
- | 1.8% | |
10.0 | 4.1 | |
over 1 year ago | 23 days ago | |
Java | Java | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Void2D
Posts with mentions or reviews of Void2D.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-18.
- Void2D - Mega easy, fast, high level 2D game engine with built-in physics that handles almost everything instead of user, based on Swing for Java.
-
Void2D Overview.
Void2D (https://github.com/xzripper/Void2D) is a mega easy, fast, high level 2D game engine with built-in physics that based on Swing for Java, which is aimed on writing games easier and better.
lwjgl3-awt
Posts with mentions or reviews of lwjgl3-awt.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-18.
-
Void2D - Mega easy, fast, high level 2D game engine with built-in physics that handles almost everything instead of user, based on Swing for Java.
If you need some OpenGl functionality later it seems that you can run OpenGl or LWJGL 3 inside JFrame with this: https://github.com/LWJGLX/lwjgl3-awt
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I'm working on a non-destructive Minecraft level editor. Thoughts?
On the topic of better solutions, I DID find this: https://github.com/LWJGLX/lwjgl3-awt, but I don't know nearly enough about graphics programming to implement it.
What are some alternatives?
When comparing Void2D and lwjgl3-awt you can also consider the following projects:
riiablo - Diablo II remade using Java and LibGDX
BowlerStudio - A Full-Stack Robotics Development Environment
ode4j - Java 3D Physics Engine & Library
physx-jni - Java JNI bindings for Nvidia PhysX
Mini2Dx - A high-level cross-platform 2D game development API
Javet - Javet is Java + V8 (JAVa + V + EighT). It is an awesome way of embedding Node.js and V8 in Java.
hangman-game - Hangman Game in Java
opengrok - OpenGrok is a fast and usable source code search and cross reference engine, written in Java
Litiengine - LITIENGINE 🕹 The pure 2D java game engine.
jbox2d - a 2d Java physics engine, native java port of the C++ physics engines Box2D and LiquidFun