Version-1.5
QuestForLubok
Version-1.5 | QuestForLubok | |
---|---|---|
6 | 7 | |
1 | 7 | |
- | - | |
10.0 | 0.0 | |
over 1 year ago | over 1 year ago | |
FreeBasic | Roff | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Version-1.5
-
Heading to church in my text adventure series entitled "The Castle Of Diavolul". Lost my job, I'm making text adventures, and I have too much time.
Yes, it is, here is my link to my GitHub where you can find the latest version. Here's the link and explore the wonderful world I've created. Download the source code.
- GitHub - TheCastleOfDiavolul/Version-1.5: The chilling conclusion of the game. In it I added the code to which you can defeat the count. The rest of the map has been added including some wonderful interactive objects to see. Included is the source code and an executable.
QuestForLubok
-
Quest for Lubok - The Swamp
You can download the source code on my github https://github.com/Quest-Master/QuestForLubok or play it online on my site questforlubok.org
- GitHub - Quest-Master/QuestForLubok: A text based game like those one would find in the early eighties. I'm rewriting my first game that I wrote as a kid all those years ago.
-
Upcoming updates and just a little bit of bragging...sorry.
Thank you for the wonderful words. I am planning on fixing the grammar issues in a little bit. I have it on github and would love to hear what you think. https://github.com/Quest-Master/QuestForLubok
- GitHub - Quest-Master/QuestForLubok: Version 1.0 of my game is out now. If you follow my blog or Twitter then you'll know that this game is a passion project of mine. A game made many years ago again being brought out to the light.
- Version 1.0 of my game is out now. If you follow my blog or Twitter then you'll know that this game is a passion project of mine. A game made many years ago again being brought out to the light.
What are some alternatives?
DreamForgerJS - Interactive Fiction JS library
raster-master - Raster Master Sprite/Icon/Map editor for Windows 10/11 that generates putimage code and map code for Open Watcom, gcc, AmigaBASIC, Amiga C, Amiga Pascal ,QuickBasic, QB64, Quick C, Turbo Pascal, freepascal, Turbo C, Turbo Basic, Power Basic, FreeBASIC, GWBASIC, BASICA, PC-BASIC
The-Flame-Of-Dumnezeu-Ver.-1.0 - The next chapter within the game world. In it, you find yourself against that of a cult that hopes to resurrect that of the Count. Written entirely in BASIC, every line of code and story is written by me. Source code and Executable are included.
civil-war-strategy - A strategic level, one or two player wargame simulating the American Civil War (1861-1865).
adventure-time - Small text adventure for my website
CodenameEmpty - A text based adventure roguelite
endless-sky - Space exploration, trading, and combat game.
Warcraft-Guardians-of-Azeroth - "Guardians of Azeroth" is a mod with a worldwide development team, based on the Warcraft universe by Blizzard Entertainment. In this mod, our team is working to recreate the world of Azeroth in all of its glory, particularly focusing on the story of the classic Warcraft strategy games and World of Warcraft Classic.
Version-1.3.1 - Made changes to the story and expanding upon it. Adding another inventory item bringing the count to three in total so far.
OpenDominion - A text-based, persistent browser-based strategy game (PBBG) in a fantasy war setting
Ver.-1.1 - "Elle: Conversations with the Divine"! Prepare to embark on a remarkable journey of enlightenment and spiritual exploration as we delve into the extraordinary.
granblue-automation-pyautogui - Educational application aimed at automating user-defined workflows for the mobile game, "Granblue Fantasy", using a variety of CV technologies in the backend such as OpenCV, PyAutoGUI and EasyOCR and a frontend coded in Typescript.