Vermintide-2-Source-Code
maxwell
Vermintide-2-Source-Code | maxwell | |
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14 | 1 | |
75 | 6 | |
- | - | |
6.8 | 1.4 | |
14 days ago | about 1 year ago | |
Lua | Lua | |
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Vermintide-2-Source-Code
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What do you think could be the classification of skeletons?
Skeleton with hammer
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Curious if anyone has dug into the code
I believe this is courtesy of royale with cheese: https://github.com/Aussiemon/Vermintide-2-Source-Code/
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Question about righteous stand Finale cataclysm Challenge
Some basic information is available here with how many terror events are triggered for the finale and so on. That link led me to this https://github.com/Aussiemon/Vermintide-2-Source-Code/blob/54867e3cd2a1ec152433a090ce9057a3fbd039eb/scripts/settings/terror_events/terror_events_military.lua which I believe is the terror events for Righteous Stand. From what I can gather, each terror event will always conclude when 100 seconds have passed, and 7 of those terror events gives us 700 seconds. Plus maybe a minute for all the delays between terror events.
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Help me understand stagger values please. Why is Krubber's shield bash so good at generating THP with the stagger THP talent?
It should be in the Vermintide 2 Lua Source Code. Someone more knowledgeable than me will have to point you to the particular line of code with the shield weapons bash attack stats.
- Some questions from someone relatively new to Legend
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Knights of Bretonnia! Which virtue dost thou prefer; that of the Ideal, or that of Knightly Temper?
This file seems to govern attack power and the buff is not mentioned anywhere in here.
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Does every weapon in Vermintide 2 have the same range?
Yes, you can see it in the Lua source code of the game: https://github.com/Aussiemon/Vermintide-2-Source-Code/tree/master/scripts/settings/equipment/weapon_templates
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Javelin's reload animation is not the real speed of its reload, and we can make it reload faster.
So I checked the source code of Javelin, on weapon_reload, it actually said its anim_time_scale = 1 which means the animation of doing the reload is 1 sec. So you need to press R for 1 second to finsih the whole animation, especially when you are reloading more than 1 javelins, you need to keep press R for X sec, X is the ammo you need to reload.
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So what was the actual change done on CoD?
I believe the change in the source code is here - scripts/settings/terror_events/terror_events_catacombs.lua.
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Chaos Wastes content
Here is the decomp project on GitHub
maxwell
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Maxwell lovers, beware! An extracted 3d maxwell model is available for your needs.
If you want to mess with the model, a lil website is available at https://leodog896.github.io/maxwell/ and all files are in a git repository: https://github.com/LeoDog896/maxwell
What are some alternatives?
apisix - The Cloud-Native API Gateway
BadCoderz - Find unoptimized gmod addons and KILL the devs who made them
Penlight - A set of pure Lua libraries focusing on input data handling (such as reading configuration files), functional programming (such as map, reduce, placeholder expressions,etc), and OS path management. Much of the functionality is inspired by the Python standard libraries.
Pointshop2 - Next-Gen Garrysmod shop system https://discord.gg/N9DmwwX
luarocks - LuaRocks is the package manager for the Lua programming language.
pac3 - advanced avatar customization for garrysmod
Kong - 🦍 The Cloud-Native API Gateway and AI Gateway.
TTT2 - Trouble in Terrorist Town 2 for Garry's Mod (gmod)
koreader - An ebook reader application supporting PDF, DjVu, EPUB, FB2 and many more formats, running on Cervantes, Kindle, Kobo, PocketBook and Android devices
VJ-Base - An addon for Garry's mod that contains bunch of bases to make many different types of addons.
ACF-3 - ACF
leadbot - 🤖Player AI Bots to revive obscure gamemodes in Garry's Mod🤖