TownGeneratorOS
The source code of the Medieval Fantasy City Generator (by watabou)
citygraph
Build random/semi random orthogonal city maps with voronoi diagrams (by voidshard)
Our great sponsors
TownGeneratorOS | citygraph | |
---|---|---|
3 | 1 | |
1,555 | 3 | |
- | - | |
0.0 | 0.0 | |
over 3 years ago | about 2 years ago | |
Haxe | Go | |
GNU General Public License v3.0 only | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
TownGeneratorOS
Posts with mentions or reviews of TownGeneratorOS.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-08.
-
Where to start about medieval city generation
I've found this town generator (source code) that pretty much look with what I would like to do on a solid base at least (then I'll change my things like appearance or generation rules but I think there's a lot here). Since I don't know Haxe programming language and I find the code lacking commentaries I didn't go in depth yet.
- TownGeneratorOS: The source code of the Medieval Fantasy City Generator
-
[Resource] I've made an open source town generator which generates NPCs that actually live in the town, complete with relationships, taxes, and other anti-Boblin measures!
Its based on OpenFL/msignal so it should play nice with your Javascript-based generator (link to github).
citygraph
Posts with mentions or reviews of citygraph.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-08.
-
Where to start about medieval city generation
I have something in development here, but it's only orthogonal (square tile) based atm https://github.com/voidshard/citygraph
What are some alternatives?
When comparing TownGeneratorOS and citygraph you can also consider the following projects:
Eigengrau-s-Essential-Establishment-Generator - A town generator that is suitable for out of the box play in any fantasy TTRPG setting.