Texture VS FlexLayout

Compare Texture vs FlexLayout and see what are their differences.

Texture

Smooth asynchronous user interfaces for iOS apps. (by TextureGroup)

FlexLayout

FlexLayout adds a nice Swift interface to the highly optimized facebook/yoga flexbox implementation. Concise, intuitive & chainable syntax. (by layoutBox)
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Texture FlexLayout
4 1
7,939 1,915
0.3% 0.8%
2.5 8.6
6 days ago 2 months ago
Objective-C++ Swift
NOASSERTION MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Texture

Posts with mentions or reviews of Texture. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-27.
  • Building Reddit’s Design System on iOS
    5 projects | /r/RedditEng | 27 Sep 2023
    Historically, Reddit has used both UIKit and Texture as layout engines to build out the Reddit app. At the time of its adoption, Texture was used as a way to build screens and have the UI update asynchronously, which mitigated frame rate hitches and optimized scroll performance. However, Texture represented a significantly different paradigm for building UI than UIKit, and prior to RPL, we had components built on both layout engines. Reusing components across these frameworks was difficult, and having to juggle two different mental models for these systems made it difficult from a developer’s perspective. As a result, we opted to deprecate and migrate off of Texture.
  • Telegram enable sign up without a SIM card
    3 projects | news.ycombinator.com | 7 Dec 2022
    On iOS it’s written using a fork of Texture, formerly AsyncDisplayKit. In my experience, Texture outperforms UIKit’s auto layout and rich text widgets significantly.

    https://github.com/TextureGroup/Texture

  • The SliceKit Series: Introducing Our New iOS Presentation Framework.
    1 project | /r/RedditEng | 2 Jun 2022
    In order to make our engineers' lives easier and gain consistency in our user experience, we needed a declarative abstraction on top of UIKit. We chose UIKit because after experimenting with SwiftUI, Texture, ComponentKit, and other alternatives, UIKit offers us the right combination of features, including:
  • Ideas for research topic (thesis/dissertation) that includes iOS Development
    1 project | /r/iOSProgramming | 26 Apr 2021
    Ok thanks. I've included a link for everyone else. Texture

FlexLayout

Posts with mentions or reviews of FlexLayout. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-27.
  • Building Reddit’s Design System on iOS
    5 projects | /r/RedditEng | 27 Sep 2023
    We still wanted to leverage a layout engine that could be performant and easy-to-use. After doing some performance testing with native UIKit, Autolayout, and a few other third-party options, we ended up bringing FlexLayout into the mix, which is a Swift implementation of Facebook’s Yoga layout engine. All RPL components utilize FlexLayout in order to lay out content fast and efficiently. While we’ve enjoyed using it, we’ve found a few touch points to be mindful of. There are some rough edges we’ve found, such as utilizing stack views with subviews that use FlexLayout, that often come at odds with both UIKit and FlexLayout’s layout engines.

What are some alternatives?

When comparing Texture and FlexLayout you can also consider the following projects:

IGListKit - A data-driven UICollectionView framework for building fast and flexible lists.

SnapKit - A Swift Autolayout DSL for iOS & OS X

ComponentKit - A React-inspired view framework for iOS.

PinLayout - Fast Swift Views layouting without auto layout. No magic, pure code, full control and blazing fast. Concise syntax, intuitive, readable & chainable. [iOS/macOS/tvOS/CALayer]

Atlas

LayoutKit - LayoutKit is a fast view layout library for iOS, macOS, and tvOS.

SwiftyUI - High performance and lightweight UIView, UIImage, UIImageView, UIlabel, UIButton, Promise and more.

Cassowary - A Swift port of the Cassowary linear constraint solver

Pulley - A library to imitate the iOS 10 Maps UI.

SwiftBox - Flexbox in Swift, using Facebook's css-layout.

AsyncDisplayKit - Smooth asynchronous user interfaces for iOS apps.

Masonry - Harness the power of AutoLayout NSLayoutConstraints with a simplified, chainable and expressive syntax. Supports iOS and OSX Auto Layout