TDungeon
protobuf.js
TDungeon | protobuf.js | |
---|---|---|
6 | 1 | |
1,155 | 15 | |
- | - | |
10.0 | 4.8 | |
over 1 year ago | 3 months ago | |
TypeScript | JavaScript | |
MIT License | GNU General Public License v3.0 or later |
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TDungeon
- Books/resources to improve TypeScript knowledge
-
Is TypeScript actually worth It?
I did not write the blog post, it was just a simple infer/extends non-trivial example explained in depth, commonly used in packages like express and so forth. TDungeon [1], a game running on the TypeScript type system, really showcases how powerful the type system truly is.
Why not C#? Probably because Anders Hejlsberg [2], lead architect of C# and core developer of TypeScript, wanted something different.
[1] https://github.com/cassiozen/TDungeon
[2] https://en.wikipedia.org/wiki/Anders_Hejlsberg
- A text adventure game on TypeScript's type system
protobuf.js
-
Is TypeScript actually worth It?
> Can I just open an issue in the TypeScript repo for this sort of thing if I have a concrete suggestion?
My former colleague Arthur has already answered this one - but yes! If you have a concrete suggestion, that's fair game and we can brainstorm on the issue to think of something. We might not come up with something general enough to implement, but it's often a good seed to plant.
> which in turn broke a type used from ProtobufJS.
I am curious to hear what sort of issue you ran into. Was this the Apollo fork (https://github.com/apollographql/protobuf.js), or the original?
What are some alternatives?
d2-playground - An online runner to play, learn, and create with D2, the modern diagram scripting language that turns text to diagrams.
flyweight - An ORM for SQLite
proposal-type-annotations - ECMAScript proposal for type syntax that is erased - Stage 1
ts-reset - A 'CSS reset' for TypeScript, improving types for common JavaScript API's