Subspace-Infinity VS Kaetram-Open

Compare Subspace-Infinity vs Kaetram-Open and see what are their differences.

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Subspace-Infinity Kaetram-Open
3 8
14 497
- 1.8%
2.0 9.7
about 1 year ago 3 months ago
Java TypeScript
GNU General Public License v3.0 only Mozilla Public License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Subspace-Infinity

Posts with mentions or reviews of Subspace-Infinity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-05.

Kaetram-Open

Posts with mentions or reviews of Kaetram-Open. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-24.

What are some alternatives?

When comparing Subspace-Infinity and Kaetram-Open you can also consider the following projects:

Halma - Halma Game Built With The Awesome libGDX framework

NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

2DGD_F0TH - [CC BY-NC-SA] A compendium of the community knowledge on game design and development

super-auto-pets-db - This database website is an un-official guide and reference for the pets, food and stats from the game Super Auto Pets.

Minie - Integrate Bullet Physics and V-HACD into jMonkeyEngine projects. (code has New BSD license)

colyseus - ⚔ Multiplayer Framework for Node.js

jbullet - The JBullet implementation used in jMonkeyEngine3.

GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.

DuckEngine - A 2D Game Engine for the web.

symphony-of-empires - Symphony of the Empires is a RTS strategy game and map game.

2d-videogame-in-assemblyscript - Demo 2D videogame in AssemblyScript 🚀

gm-games - Basketball GM, Football GM, and ZenGM Hockey are single-player sports management simulation games, made entirely in client-side JavaScript. [Moved to: https://github.com/zengm-games/zengm]