Spice-it-Up
:fire: Anno 1800 Mod Collection (by anno-mods)
iModYourAnno
A WIP mod manager for Anno 1800 (by anno-mods)
Spice-it-Up | iModYourAnno | |
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8 | 12 | |
55 | 45 | |
- | - | |
7.1 | 8.0 | |
5 days ago | 7 months ago | |
Lua | C# | |
- | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Spice-it-Up
Posts with mentions or reviews of Spice-it-Up.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-16.
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Did not know this was a thing but it's a game changer! SIU has a mod that lets you build culture building modules inside a radius instead of having to be all connected.
Spice It Up (SIU): https://github.com/anno-mods/Spice-it-Up/releases
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[Mod] Spice it Up 3.0.10 released
You can download Spice it Up 3.0.10 here: Spice it Up on Github
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[Mod] Spice it up 3.0.9
You can download Spice it Up here: Release Empire of the Skies Update · anno-mods/Spice-it-Up (github.com)
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Not sure which mod did it, but Fisheries have disappeared after update. (Only use spice it up)
I had the same issue and downloading the latest Spice It Up version from the Github fixed it and I had my harbour back. Here's the link to it, hope it helps: https://github.com/anno-mods/Spice-it-Up/releases/tag/3.0.8
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Can't load my game anymore
Do you play with mods? Then first of all you have to install the latest modloaderfiles. Some mods are updated (like Spice-it-up) meanwhile, some like MAUG main mod still not and causing Anno to crash while loading. So update everything thats available, then load a save game which is from prior the GU14 update.
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Game crashes with mods with season 4 update
For issues with Harborlife from Spice-it-up: just get the latest update: https://github.com/anno-mods/Spice-it-Up/releases/tag/3.0.8
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[Mod] Spice it up 3.0.7
Download: Github or Nexusmods
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How do I approach the mods?
Sample explanation on Spice it up repo. Github uses Releases which you can find on the right side of the page. Anyway, here is a direct link for now: https://github.com/anno-mods/Spice-it-Up/releases/latest
iModYourAnno
Posts with mentions or reviews of iModYourAnno.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-31.
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You can now build beautiful River Slot buildings in the Old and New World as well! I created mods that implement the River Slots known from Enbesa for all OW and NW Islands, mainly as a modders ressource. Along with it, I deliver 11 unique river slot buildings, fitted to utilize the rushing current!
You download iModYourAnno Modmanager from https://github.com/anno-mods/iModYourAnno/releases/tag/v0.4.1 extract that to a folder anywhere on your pc. Open the exe, go to settings and set up the path to your mod folder. After that, head over on the left side and hit "Library". There you'll find the four download files for river slots. I'll have a look, I did a tutorail in German on installation of mods with iModYourAnno, but it is in German and not concerning this mod in particular.
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help with mods
If you mean iModYourAnno sure, it's being actively developed by the guys behind the most high quality and impressive mods. 2 days ago it was updated to support Jakob's Collection https://github.com/anno-mods/iModYourAnno/releases/tag/v0.4.1
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First release for world war ship mod
https://github.com/anno-mods/iModYourAnno/releases - you can find it here
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Interface for mod (SIU) adjustment
The "slider" code you seen is most likely for iModYourAnno mod manager. You can read about it and download it if you want from the following link: https://github.com/anno-mods/iModYourAnno
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[Modmanager] iModYourAnno v0.4 is out!
Release Release v0.4 - Download Update · anno-mods/iModYourAnno (github.com)
- Any step by step videos on how to install the mod a mangers?
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Why on earth would these pavements be modules? Sometimes they seem hellbent on not making new world beautiful.
I think you can configure that with the iModYourAnno mod manager: https://github.com/anno-mods/iModYourAnno
- Anno 1800 modding (not) Detected
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[Mod] Spice it Up 3.0.10 released
Added Options to tweak the mod values through iModYourAnno's Mod Tweaker System
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[Mod] Spice it up 3.0.9
You can download the thing here: https://github.com/anno-mods/iModYourAnno/releases/latest
What are some alternatives?
When comparing Spice-it-Up and iModYourAnno you can also consider the following projects:
anno1800-mod-loader - The one and only mod loader for Anno 1800, supports loading of unpacked RDA files, XML merging and Python mods.
anno1800-jakobs-mods - Mods for Anno 1800 created by me.
WholesomeHaciendaHaul - This repo contains all modules of my Anno 1800 Mod "The Wholesome Hacienda Haul"
Battlefront-2-Mod-Loader-for-WINE - An unofficial mod loader for Star Wars: Battlefront II that runs natively on GNU/Linux, macOS and *BSD
ground-branch-game-modes - Game modes for Ground Branch.
betterww - Better Wind Waker