Sneaky-Explosions-STANDAPI VS pHake

Compare Sneaky-Explosions-STANDAPI vs pHake and see what are their differences.

Sneaky-Explosions-STANDAPI

A utility/trolling script for Stand and the Stand API. (by Keramis)

pHake

GTA Online Mod Menu (by skarockoi)
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Sneaky-Explosions-STANDAPI pHake
4 2
28 131
- -
6.2 0.0
10 months ago 8 months ago
Lua C++
GNU General Public License v3.0 only GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Sneaky-Explosions-STANDAPI

Posts with mentions or reviews of Sneaky-Explosions-STANDAPI. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-21.

pHake

Posts with mentions or reviews of pHake. We have used some of these posts to build our list of alternatives and similar projects.
  • Organizing Project Code
    1 project | /r/cpp_questions | 6 Jun 2022
    Hey guysss, this is my main project on which I've been working on a few years now. It's an external GTA V mod menu with a UI made made in SFML and so on. I think I did a pretty good job with seperating the Memory, SDK, and UI code which are all used to create the seperate cheat functions defined in main.cpp.
  • TlHelp32.h does not contain GetModule/GetModuleBaseAddress
    1 project | /r/cpp_questions | 7 May 2021
    Try this! (guidedhacking.com is also a good place to start out) https://github.com/xhz8s/pHake/blob/72646f4de78c98376b44430851abccb288750d9a/pHake/Memory/Process.cpp#L39

What are some alternatives?

When comparing Sneaky-Explosions-STANDAPI and pHake you can also consider the following projects:

fivem - The source code for the Cfx.re modification frameworks, such as FiveM, RedM and LibertyM, as well as FXServer.

MenyooSP - [or Menyoo PC] - Trainer/mod menu for Grand Theft Auto V (single-player).

VJ-Base - An addon for Garry's mod that contains bunch of bases to make many different types of addons.

gta5view - Open Source Snapmatic and Savegame viewer/editor for GTA V

Currupt-Script - Script for stand mod menu gta v

gta5_fsr - This mod replaces original Grand Theft Auto V upscaler with FidelityFx Super Resolution 1.0

BrewLAN - BrewLAN its submodules, and other associated files.

v-hud - An open source UI re-implementation based on GTA:V, built for GTA: San Andreas.

V.Rainbomizer - Randomizers for Grand Theft Auto: V

custom-loadout - A weapon management Lua for Stand

Cat_ESP_STANDAPI