Sharp-Bilinear-Shaders VS vita-shader-collection

Compare Sharp-Bilinear-Shaders vs vita-shader-collection and see what are their differences.

Sharp-Bilinear-Shaders

sharp bilinear shaders for RetroPie, Recalbox and Libretro for sharp pixels without pixel wobble and minimal blurring (by rsn8887)
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Sharp-Bilinear-Shaders vita-shader-collection
9 3
101 26
- -
0.0 0.0
over 6 years ago over 3 years ago
GLSL C
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Sharp-Bilinear-Shaders

Posts with mentions or reviews of Sharp-Bilinear-Shaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-05.

vita-shader-collection

Posts with mentions or reviews of vita-shader-collection. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-17.
  • Some shaders are just amazing!
    2 projects | /r/RetroArch | 17 May 2022
    The Libretro documentation about Vita does not say anything: https://docs.libretro.com/guides/install-psv/ . A quick research got me these two repos https://github.com/frangarcj/vita-shader-collection and https://github.com/doctor-amaton/vita-cg-glsl-shaders . From what I get is that the Vita only supports CG format and some standard shader are available in that format, but not all. Therefore users ported a few of them.
  • Favorite filters for gba on vita?
    1 project | /r/RetroArch | 4 Sep 2021
    sorry used retroarch pc for reference but there is a github project to add cg shaders to vita retroarch out of the box there are no shaders on the vita
  • Custom made CRT Shader running on retroarch, playing outside with GF 😍
    4 projects | /r/vitahacks | 31 Jul 2021
    Here's hoping you'll consider porting scale2x or rsn8887's sharp-billinear-simple (cg vertex and fragment / glsl). 🙏

What are some alternatives?

When comparing Sharp-Bilinear-Shaders and vita-shader-collection you can also consider the following projects:

crt-240p-scale-shader - RetroArch GLSL shader for 240p CRT output

vita-cg-glsl-shaders - A collection of shaders that were ported from CG / GLSL to be compliant with the ShaccCg shader compiler.

HVM - A massively parallel, optimal functional runtime in Rust

jre-missing - Automatically detects and lists episodes of The Joe Rogan Experience podcast that are currently not available on the Spotify platform. Also detects if episodes have been shortened in duration.

mpv - 🎥 Command line video player

retropie-setup-notes - Notes for setting up a RPi 3B with RetroPie 4.7.1 & a PI2SCART hat

docly - Automatically generate docstrings for your python functions