Sharp-Bilinear-Shaders
retropie-setup-notes
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Sharp-Bilinear-Shaders
- Full screen without pixel misalignment
- Can't find RGA scaling on Android in RetroArch
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Hacker News top posts: Feb 5, 2022
Sharp-Bilinear Shaders for Retroarch\ (0 comments)
- Sharp-Bilinear Shaders for Retroarch
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Custom made CRT Shader running on retroarch, playing outside with GF 😍
Here's hoping you'll consider porting scale2x or rsn8887's sharp-billinear-simple (cg vertex and fragment / glsl). 🙏
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I can't hit 60fps in Final Fantasy VI for GBA in any core using 351Elec and "sharp-bilinear-2x-prescale" shader.
Tested it with "sharp-bilinear-2x-prescale" shader shader (you have to download it from github on ArkOS ( https://github.com/rsn8887/Sharp-Bilinear-Shaders/releases )), same performance as described above (with shaders untested (as in deactivated.. ;) )).
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g a m e b o y.
Sharp bilinear simple you’ll find it in the sharp folder when loading a shader preset, I usually go with the 2x prescale version. This post by the developer explains what it is and why you’d wanna use it.
- Could someone please test something for me on their unit?
retropie-setup-notes
- Retropie Setup Notes
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Sharp-Bilinear Shaders for Retroarch
I personally still like the RetroPie setup the best. It has some quirks, but I think it's mostly a sensibly configured solution and there's plenty of community knowledge / help out there. Maybe it's just familiarity bias, but after many hours of poking around in it and tweaking stuff I can't say I dislike it.
IMHO worst part of the out-of-the-box experience with RetroPie is that everything is configured for maximum performance, which kinda means worst latency. The input lag is astronomical if you're used to original hardware / FPGA emulation / CRTs or zero-lag scalers etc. You can get it to very acceptable levels for many systems, but you have to know which settings to change.
Here are the notes I took when configuring and tuning my setup:
https://github.com/blitzcode/retropie-setup-notes/blob/maste...
They're for a Pi 3B that's setup for output on a CRT TV, but like 90% should apply to a Pi4 on an HDTV.
Shaders are always a personal taste thing. Those posted here certainly get the as sharp as possible without shimmering, blurring, borders or wrong aspect look right, but there are other options if you want the CRT look.
What are some alternatives?
vita-shader-collection - Collection of vita-shaders
crt-240p-scale-shader - RetroArch GLSL shader for 240p CRT output
mpv - 🎥 Command line video player
vita-cg-glsl-shaders - A collection of shaders that were ported from CG / GLSL to be compliant with the ShaccCg shader compiler.
Debian-Pi-Aarch64 - This is the first 64-bit system in the world to support all Raspberry Pi 64-bit hardware!!! (Include: PI400,4B,3B+,3B,3A+,Zero2W)
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