ShaderLib
A Godot shader library (by zarocksx)
FreeRoamRoguelikeRacerPrototype
A 3D free roam racer in a procedurally generated map (by Zireael07)
ShaderLib | FreeRoamRoguelikeRacerPrototype | |
---|---|---|
1 | 2 | |
17 | 89 | |
- | - | |
0.0 | 0.0 | |
over 3 years ago | about 1 year ago | |
GLSL | GDScript | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ShaderLib
Posts with mentions or reviews of ShaderLib.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2020-12-21.
-
Procedurally generated city at night
Very cool ! i made an interrior mapping shader that you could use to add consistency to your building : https://github.com/zarocksx/ShaderLib
FreeRoamRoguelikeRacerPrototype
Posts with mentions or reviews of FreeRoamRoguelikeRacerPrototype.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2020-12-21.
-
Is getting sidetracked from your main project fine?
It is playable already but you need Godot 3.3 and the source from https://github.com/Zireael07/FreeRoamRoguelikeRacerPrototype
- Procedurally generated city at night