SSLBypass
Godot-Share
SSLBypass | Godot-Share | |
---|---|---|
4 | 4 | |
249 | 69 | |
- | - | |
0.0 | 2.6 | |
over 2 years ago | 10 months ago | |
Objective-C++ | Objective-C++ | |
MIT License | MIT License |
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SSLBypass
- [$50][14.5.1][OPT] SSL Kill Switch / Bypass
- SSL Kill Switch / Bypass not working on 14.5.X
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Hooking CoreTelephony system wide
Try setting the bundle filter to com.apple.UIKit to just load it into every app, but if you wanna go deeper than that, try some of the bundle filters here: https://github.com/evilpenguin/SSLBypass/blob/main/SSLBypass.plist
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[Free Release] SSLUnpin
C’mon, are you serious? 😐 You just copy-pasted everything from this repo https://github.com/evilpenguin/SSLBypass. You didn’t even bother changing the README 👎 Shameless
Godot-Share
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I just want a share score button for Iphone Godot 4.1.3
Been developing a game. Come along great. Love Godot, find it really intuitive easy to pick up etc. I made a very simple game designed for mobile which is designed so people can play once a day and share their score ala wordle, NYT games. All i want to do is add a button so people can share their score on whatsapp. Suddenly the whole thing is nightmare. There simply does not seem to be a way to do this for godot 4.1.3. https://github.com/Shin-NiL/Godot-Share this module is the most promising suggested solution but it simply doesnt work for godot 4. I've been trying to modify it for about 15 hours so far and nothing. I can't believe something so conceptually simple as sharing a score on social media has been such a nightmare.
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How to create a sharing function
Shin-NiL/Godot-Share
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2 Custom Android Plugins at Once
I want to integrate AdMob and Share to my Android game at the same time. How can I do this, and suggestions?
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How to share content on social media from the game?
I saw the code from Shin_NiL (https://github.com/Shin-NiL/Godot-Share) but my game is a window app and not an android/ios app. Not really sure how I can implement the share function...
What are some alternatives?
ssl-kill-switch2 - Blackbox tool to disable SSL certificate validation - including certificate pinning - within iOS and macOS applications.
godot-share - Share module for Godot Engine
SSLUnpin - Bypass SSL pinning on iOS 8 to iOS 14
Godot-Android-Admob-Plugin - Android AdMob plugin for Godot Game Engine 3.2 or higher
godot-admob-ios - Godot's AdMob Plugin for iOS with support for Mediations.
LiteratureClock - Clock using time quotes from the literature, based on the work of JohannesNE
asyncflow-objc - This is attempt to build Objective-C framework for asynchronous execution flow. It should include basic operations like map, fold, compose and more above user-defined actions, which, in turn, may be synchronous or asynchronous.
godot-local-notification - Godot module for local notifications (android and iOS)
godot-ios-plugins