SMM2LevelViewer VS MDE

Compare SMM2LevelViewer vs MDE and see what are their differences.

SMM2LevelViewer

Super mario maker 2 Level Viewer 马里奥制造2关卡查看器 (by JiXiaomai)
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SMM2LevelViewer MDE
3 1
382 0
- -
3.6 0.0
11 months ago over 2 years ago
Visual Basic .NET Objective-C
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SMM2LevelViewer

Posts with mentions or reviews of SMM2LevelViewer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-08.
  • Mario Maker 2 API
    2 projects | news.ycombinator.com | 8 Jan 2024
  • Doom Cacowards
    3 projects | news.ycombinator.com | 14 Apr 2022
    Super Mario Maker 2 is a good example of accessible level creation, but for other players the levels themselves are black boxes. Yes, it's easy to create and upload levels, but downloading and viewing other people's levels in the level editor is simply not allowed on a standard Switch. This is a problem since levels in general are not WYSIWYG: they use e.g. off-screen mechanisms, hidden blocks, and overlapping entities.

    It took over two years before 3rd-party software could break Nintendo's DRM and give players the privilege of seeing how someone else's level works:

    https://github.com/JiXiaomai/SMM2LevelViewer

    and even that effort only evaded a ban for a month or two:

    https://github.com/JiXiaomai/SMM2LevelViewer/issues/15

    https://github.com/TheGreatRambler/toost/issues/9

  • I’m losing my mind getting this to work and I’m very annoyed, can anyone figure this out and help me
    1 project | /r/MarioMaker2 | 28 Dec 2021
    The error I get has already been raised as a ticket

MDE

Posts with mentions or reviews of MDE. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-14.
  • Doom Cacowards
    3 projects | news.ycombinator.com | 14 Apr 2022
    Doom is such a great learning tool. If you have any interest in DOS games and programming, grab a copy of the Doom specs and start plugging away at the WAD file

    https://www.gamers.org/docs/FAQ/DOOM.FAQ.Specs.html

    You can use any language you want to work with the data, but C is probably the most straightforward. The first time you decode some sprite data, or a level map, you will have the strangest sense of joy as it appears on screen.

    I used to play around with that stuff in the 90's with a copy of Turbo C and started to write a Mac level editor (very simple one at least) a few years back but haven't really worked on it since I had kids.

    https://github.com/robilic/MDE

What are some alternatives?

When comparing SMM2LevelViewer and MDE you can also consider the following projects:

toost - Level viewer for Super Mario Maker 2, based on JiXiaomai's work