SA1-Root VS DOOM-FX

Compare SA1-Root vs DOOM-FX and see what are their differences.

SA1-Root

Project for accelerating SNES games using the SA-1 chip. (by VitorVilela7)

DOOM-FX

Doom/FX for Super Nintendo with SuperFX GSU2A (by RandalLinden)
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SA1-Root DOOM-FX
18 9
486 1,168
- -
0.0 2.6
over 1 year ago almost 2 years ago
Assembly Assembly
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SA1-Root

Posts with mentions or reviews of SA1-Root. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-16.

DOOM-FX

Posts with mentions or reviews of DOOM-FX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-28.

What are some alternatives?

When comparing SA1-Root and DOOM-FX you can also consider the following projects:

NovaTheSquirrel2 - A very early sequel to Nova the Squirrel for SNES

gba-remote-play - 📡 Stream Raspberry Pi games to a GBA via Link Cable.