RayTracingWeekend.jl
Ray Tracing in a week-end, implemented in Julia (by claforte)
keikan
An elegant (imo) rendering engine written in Rust. (by slightknack)
RayTracingWeekend.jl | keikan | |
---|---|---|
1 | 1 | |
74 | 56 | |
- | - | |
0.0 | 0.0 | |
10 months ago | almost 2 years ago | |
Julia | Rust | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RayTracingWeekend.jl
Posts with mentions or reviews of RayTracingWeekend.jl.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-03.
keikan
Posts with mentions or reviews of keikan.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-03.
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The joy of building a ray tracer, for fun, in Rust
Oh, I did something like this a while back as well! Aside from ray tracing, my renderer also supports ray marching, so it can render some cool fractals[1]. Writing path tracers is so much fun, love the write-up!
[1]: https://github.com/slightknack/keikan#readme
What are some alternatives?
When comparing RayTracingWeekend.jl and keikan you can also consider the following projects:
lisp-sandbox
minifb - MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in
raytracer-exp - A simple raytracer built as an exercise to learn some Rust
the-ray-tracer-challenge-racket - Racket implementations of the ray tracer found in The Ray Tracer Challenge book by Jamis Buck.
tev - High dynamic range (HDR) image viewer for graphics people
the-ray-tracer-challenge-fsharp - F# implementation of the ray tracer found in The Ray Tracer Challenge by Jamis Buck
halzade.github.io - some rusty fractals
RayTracingWeekend.jl vs lisp-sandbox
keikan vs minifb
RayTracingWeekend.jl vs minifb
keikan vs raytracer-exp
RayTracingWeekend.jl vs the-ray-tracer-challenge-racket
keikan vs lisp-sandbox
RayTracingWeekend.jl vs raytracer-exp
keikan vs tev
RayTracingWeekend.jl vs tev
keikan vs the-ray-tracer-challenge-fsharp
RayTracingWeekend.jl vs the-ray-tracer-challenge-fsharp
keikan vs halzade.github.io