Pillman
asm-platformer
Pillman | asm-platformer | |
---|---|---|
1 | 1 | |
316 | 0 | |
- | - | |
1.8 | 0.0 | |
over 2 years ago | over 1 year ago | |
Assembly | Assembly | |
- | - |
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Pillman
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My new project: dream86, an 8086/PC emulator in Rust
At the moment, the emulator can run a small 512 byte game (pillman, https://github.com/nanochess/Pillman). What do you think can be the next steps? I'd like to refactor the CPU code in primis, and then tackle some more small .COM programs, and then maybe go with booting DOS and bigger programs.
asm-platformer
What are some alternatives?
Cyjon - A simple, clean code, multi-tasking kernel written in pure Assembly language for 64-bit processors from the AMD64 family.
sjasmplus - Command-line cross-compiler of assembly language for Z80 CPU.
Invaders - Invaders game in 512 bytes (boot sector)
perceptron-asm - A single-layer perceptron in x86 assembly to distinguish between circles and rectangles.
bootloader - Mandelbrot set drawers for vintage hardware [Moved to: https://github.com/encse/mandelbrot]
bfloader - 🧠Brainfuck IDE and interpreter in 512 bytes. (boot sector)
Zero - 64 bit bootloader for Cyjon operating system.
AGI2_16bit_DOS - Adventure Game Interpreter (AGI) v2.440 Game Engine for DOS (16-bit)
FutureDOS - A futuristic DOS
boot2duino - The World's Most Useless Arduino Platform.
wordlos - WORDLE for DOS, written in assembly