PICO-8-RENDERER
mystery_house_remodeled
PICO-8-RENDERER | mystery_house_remodeled | |
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1 | 3 | |
1 | 4 | |
- | - | |
6.6 | 7.0 | |
11 months ago | 10 months ago | |
Lua | Lua | |
- | GNU General Public License v3.0 only |
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PICO-8-RENDERER
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3D Renderer (has drag and drop .obj model importing) - Links in comments! (Itch/GitHub)
GitHub Repo - https://github.com/Woj-Rak/PICO-8-RENDERER
mystery_house_remodeled
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Mystery House (Remodeled) - A ground-up rewrite of the first graphic adventure game
Available to play in the browser or download at: https://christopherdrum.itch.io/mystery-house https://www.lexaloffle.com/bbs/?tid=53346
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Show HN: Mystery House (Remodeled) â a ground-up rebuild for the Pico-8
After bringing Zork to the Pico-8 via Status Line (a z-machine interpreter for the system), I had been thinking about bringing a graphic text adventure to the system within the single-cart limitation of 64K.
Today I have released Mystery House (Remodeled), which brings all graphics, text, *and bugs* (intentionally so) of this public domain classic to the Pico-8. It is GPLv3 and available on GitHub: https://github.com/ChristopherDrum/mystery_house_remodeled
Two graphics tools, Versawriter-8 and 1 Bit Wonder, were also built to support this project. More details about those, and their source code, will be released in the coming weeks. These were instrumental in helping me squeeze the 140K original down to just 60K (.p8.png cart size).
Blogs which address the interactive fiction (software archaeology POV) and Pico-8 dev ("making your own graphic adventure" POV) communities are in the works.
I hope this project is of interest to the HN community.
What are some alternatives?
dragon_demo_platformer - PICO-8 Fooling and Learning
Retrofiy - A Roblox script that aims to accurately simulate the 2016 Roblox client.
pico8lisp - Lisp implementation for the PICO-8 virtual machine
pecs - Entity Component System (ECS) for PICO-8 & Picotron
picolove - PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM
Minima - Minima is an homage to the 8-bit Ultima games (especially Ultima II - Ultima V) written in the PICO-8 environment.
pico-env - đšī¸ pico-env | environment to make pico8 games.