OpenfoldersBaseProject
Limes
OpenfoldersBaseProject | Limes | |
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3 | 2 | |
4 | 21 | |
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6.1 | 10.0 | |
about 1 year ago | 3 months ago | |
CMake | C++ | |
- | GNU General Public License v3.0 only |
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OpenfoldersBaseProject
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Compiling OpenCV Based C++ File With G++ Sucks... but why?
*Makes angry noises about cmake presets(shamelessplug)*
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Use cmake to install dependency libraries?
Our project utilizes vcpkg to consume all libs we require, even those that are not available on vcpkg repo via overlays. What is nice about overlays is that it allows you to add your own cmake patches to the lib you're consuming which means you can write your own cmake layer for non-cmake libs (ie. bazel based projects, we use it for tensorflowlite), this is pretty much our setup, although this example doesn't show the overlay part
- C++ Show and Tell - August 2022
Limes
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C++ Show and Tell - August 2022
This is my library of general utilities: https://github.com/benthevining/Limes
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CMake is a hell of a software, period.
I'm not sure what you mean about resources? If you're talking about embedded binary assets like images, you absolutely can build those into a static library. It's true that CMake does not provide this capability natively, you need an external tool to generate C++ source files that embed this data, like this little program I wrote: https://github.com/benthevining/Limes/tree/main/programs/binary_builder
What are some alternatives?
Reduct Storage - A time series database for storing and managing large amounts of blob data [Moved to: https://github.com/reductstore/reductstore]
Pepper - PE32 (x86) and PE32+ (x64) binaries analysis tool, resources viewer/extractor.
coros - TCP server using C++ 20 Coroutines
nap - NAP Framework source code
ReactivePlusPlus - Implementation of async observable/observer (Reactive Programming) in C++ with care about performance and templates in mind in ReactiveX approach
bpt - A C++ tool for a new decade
codelite - A multi purpose IDE specialized in C/C++/Rust/Python/PHP and Node.js. Written in C++
OpenNetBattle - An open source card-based battle engine written in modern C++
SkeletalEngine - A game engine created in C++ which helps you to 'create your own universe'
CustomKeyboard - A swiss knife for myself - automotive development tools and a plenty of other things
ptc-print - A single-header cross-platform library for custom printing to the output stream.