Open4Es-Shader-IOS VS thebookofshaders

Compare Open4Es-Shader-IOS vs thebookofshaders and see what are their differences.

Open4Es-Shader-IOS

This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for iOS/iPadOS platform. (by Open4Es)

thebookofshaders

Step-by-step guide through the abstract and complex universe of Fragment Shaders. (by patriciogonzalezvivo)
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Open4Es-Shader-IOS thebookofshaders
1 3
11 5,760
- -
1.3 3.7
9 months ago about 2 months ago
GLSL GLSL
GNU General Public License v3.0 only GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Open4Es-Shader-IOS

Posts with mentions or reviews of Open4Es-Shader-IOS. We have used some of these posts to build our list of alternatives and similar projects.

thebookofshaders

Posts with mentions or reviews of thebookofshaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-27.

What are some alternatives?

When comparing Open4Es-Shader-IOS and thebookofshaders you can also consider the following projects:

Open4Es-Shader-Android - This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for Android platform.

glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.