Guides
Nomifactory
Guides | Nomifactory | |
---|---|---|
17 | 16 | |
41 | 259 | |
- | 1.5% | |
2.8 | 7.3 | |
about 2 months ago | 2 days ago | |
ZenScript | ||
Creative Commons Zero v1.0 Universal | GNU Lesser General Public License v3.0 only |
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Guides
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Power options
I think Nomi power options are well explained here.
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So, i was playing this modpack, it gives you a choice between rs and ae2, i went rs. now i need to use packaged auto for automation of extended crafting. the mod page says it can be used without ae2, but i couldnt find any tutorials. help? this is my first time with packagedauto, idk how it works
So what I will do that is hopefully helpful is link the guide that got me through it the first time, https://github.com/Nomifactory/Guides/blob/latest/guides/HowToPAuto.md, and the discord link for the mod author, https://discord.gg/KBVaa4U.
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Why did they remove the Processing Arrays ?
You can't without causing possibly severe issues to the pack by updating mods directly. Updating to the development version isn't that much of a hassle, here's a link to the guide on how to update: https://github.com/Nomifactory/Guides/blob/latest/guides/PlayingOnDev.md
- how can I make a fully automatic DML and polymer clay farm?
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Steam Dynamo not outputting energy to my CEF(LV) Omnifactory
Work ur way to snad and use them to grow sugarcane infinitely then you won't really need to worry about the fuel (https://github.com/Nomifactory/Guides/blob/latest/guides/NeeveSnadGuide.md) give you an explanation in more detail on how to do that.
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Omnifactory Microcrafting is hell
Check out the Nomifactory guide for polymer clay automation: https://github.com/Nomifactory/Guides/blob/latest/guides/PolymerClayAutomation.md
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GTNH vs Omnifactory
If you decide to switch over, this is a lot more updated version/fork, especially the dev versions on github https://github.com/Nomifactory/Guides/blob/latest/guides/PlayingOnDev.md https://www.curseforge.com/minecraft/modpacks/nomifactory
- Looking For a tech-based progression pack like cuboid outpost or ultimate alchemy
- flowchart for early game polymer clay
- Keeping more than a stack in an inventory
Nomifactory
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Help with power generation
The version from Nomifactory github, not the latest released version on CurseForge.
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What is a good modpack for 3 players that can be interesting to BOTH beginners and experienced players?
I'll start by telling you to avoid gregtech. I like gregtech, but I honestly don't think its a good intro to modded Minecraft. I think a certain mindset is needed to play gregtech as well as at times an annoying amount of grind. So I'm pretty much saying to ignore the people saying Nomifactory(dev, ceu, or one of the other versions) and GTNH(fun, only playable beyond HV if you have no life). If you do choose Nomi, download the dev version, theirs quite a number of quality of life improvements to the one on curse. I'll leave a link below. https://github.com/Nomifactory/Nomifactory
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Why did they remove the Processing Arrays ?
The community update? As in version 1.2.2? I don't believe they were ever in such an old version. Processing arrays are available in the dev version you can download nightly builds from here: https://github.com/Nomifactory/Nomifactory
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Satisfaction!
Nomifactory Github
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Middle ground between expert and kitchensink?
For a more up to date version, check out Nomifactory. 1.2.2(.1) is available on CF, and a dev version (1.3) which has even more updates since 1.2.2(.1) is available here.
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Omnifactory to Nomifactory
If you follow the instructions from the latest release you should be fine
- I decided to enjoy the mod pack, passing slowly, not forgetting about the beauty. I look forward to any comments about the design or functionality. tips would be helpful too.[MID game]
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I am a tech nerd in Minecraft, and I am looking for a good tech modpack. I already know about Project Ozone series and Sky Factory series, I want something else (and fresh).
nomifactory (community updated omnifactory) https://github.com/Nomifactory/Nomifactory/releases
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So which Version Omnifactory, Dev release or Nomifactory
For dev builds, use the renamed GitHub: https://github.com/Nomifactory/Nomifactory
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Omnifactory or GT:NH
Overall it is probably worth mentioning the play times required. Omnifactory is possible to 'beat' in under 6 months playing a few hours here and there. GTNH will on the other hand require several years of dedicated effort to 'beat' the pack if you even can. Side note, if you do choose to play omnifactory, go get the dev version listed on the github. The public release on curseforge is horribly out of date and includes so many bugs. The features and content that have been added in the dev version are extensive and it is very stable.
What are some alternatives?
GregTech - GregTech rewrite for modern versions of Minecraft
GT-New-Horizons-Modpack - New Modpack with Gregtech, Thaumcraft and Witchery
Applied-Energistics-2 - AE2UEL, a Fork of a Minecraft Mod about Matter, Energy and using them to conquer the world.
Nomi-CEu - Fork of Nomifactory, using Gregtech CEu and its related mods.
Rebirth-Of-The-Night - Inspired by Terraria, 7 Days to Die, and more, Rebirth of the Night is a Minecraft 1.12.2 modpack with its own progression system, lore, mechanics, and art. It's built with the idea of remembering the central themes of what made Minecraft enjoyable and expanding them in every way, increasing the overall risk and reward as you progress.
Journey-of-Sorcerer - Journey of Sorcerer modpack issues tracker.
SevTech-Ages - SevTech: Ages is a massive Minecraft modpack packed with content and progression.
guides - A guide for programming in style.
TerraFirma-Rescue-Modpack - You start an epic story of rescuing yourself on a miraculous life-sustainable moon - Terrafirma - of a gas giant 68.4 light years from Earth...
Enigmatica2Expert-Extended - Addon for modpack Enigmatica 2: Expert
Break-The-Barrier - Gregpack focused on the constant automation of drills and mod interaction to build a laser.