NCS_Spectrum_GLava
GLSL-based audio visualiser from NCS videos on YouTube (by Roonil)
emulation-random
Configuration files, tools or scripts related to emulation: video, games, audio, shaders... (by Dogway)
NCS_Spectrum_GLava | emulation-random | |
---|---|---|
1 | 4 | |
21 | 40 | |
- | - | |
6.7 | 8.3 | |
3 months ago | 9 months ago | |
GLSL | GLSL | |
- | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
NCS_Spectrum_GLava
Posts with mentions or reviews of NCS_Spectrum_GLava.
We have used some of these posts to build our list of alternatives
and similar projects.
emulation-random
Posts with mentions or reviews of emulation-random.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-25.
What are some alternatives?
When comparing NCS_Spectrum_GLava and emulation-random you can also consider the following projects:
better-mpv-config - An improved MPV Media Player v3 configuration file.
GPU-Fog-Particles - Textureless fog particles using a highly customizable shader to attenuate noise values.
ShaderMan - Convert ShaderToy to Unity HLSL/CG
godot-shaders - A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
lygia - LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
graphics-workshop - Learn computer graphics by writing GPU shaders!
thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.