ModernCppStarter
cmake-sfml-project
ModernCppStarter | cmake-sfml-project | |
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6 | 14 | |
4,064 | 226 | |
- | 6.2% | |
4.3 | 4.2 | |
13 days ago | 3 days ago | |
CMake | CMake | |
The Unlicense | GNU General Public License v3.0 or later |
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ModernCppStarter
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Collecting the best C++ practices
ModernCppStarter. Kick-start your C++! A template for modern C++ projects using CMake, CI, code coverage, clang-format, reproducible dependency management and much more.
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Is Using Project-Templates A Good Thing For Understanding CMake Better?
I really want to understand CMake in a deeper way. Recently, I have found many project templates like this one: https://github.com/TheLartians/ModernCppStarter. Is using theses templates a good idea to understand how to use CMake very well in a bigger project? Or what alternatives are there? Can anyone recommend good resources, which are the current best practice in these cases. Thank you in advance.
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Recommendations for modern C++ project structures
https://github.com/TheLartians/ModernCppStarter if you need a template project structure
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ConorWilliams/ConcurrentDeque
Nice. Sounds good. I'll see if I can make it work with https://github.com/TheLartians/ModernCppStarter if there's any issues I'll make you a PR.
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Looking for a CMake Guru
Have a look here https://github.com/TheLartians/ModernCppStarter - this project uses author's own CPM cmake-based package manager which is easy to use (for projects written with cmake). It's a nice starting point.
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Cmake Skeleton?
I think this one is pretty good: https://github.com/TheLartians/ModernCppStarter
cmake-sfml-project
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I cant install SFML on Mac
Okay, so I'm assuming /Users/kadyr is the username for your mac, so let's say you are making an SFML Space Invaders clone. You'd make a directory invaders so it would be /Users/kadyr/invaders then make a CMakeLists.txt file in invaders and copy the contents of the template's [CMakeLists.txt](https://github.com/SFML/cmake-sfml-project/blob/master/CMakeLists.txt) into it. Next, in invaders directory create a build directory [/Users/kadyr/invaders/build] and a src director [/Users/kadyr/invaders/src] to put main.cpp and other code in (this one is just because the template looks for main.cpp in /src -- alternatively you could edit the add_executable() line and remove src/ if you plan to just dump all code into invaders directory). Then run the commands. Just change invaders to whatever you are naming the project and directory you're working on.
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link_libraries in Neat and Efficient way
Source
- Hi ive been stuck on this error all day and cannot find a solution that works for me anywhere, "fatal error: SFML\Graphics.hpp: No such file or directory #include <SFML\Graphics.hpp>" seems the compiler cannot find the files\ive set up my include incorrectly but i cant see how, any help appreciated
- C++ Roadmap for Simulation Projects with graphics
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I wrote up a guide on installing SFML for M1 Macs
Why didn't you just use brew to install SFML? What about building SFML 2.6.x instead of 2.5.1 which already has ARM Mac fixes you described? Have you already tried the official CMake project template which automates much for this for you?
- Help I'm unable to even start basic SFML up
- SFML XCODE NOT WORKING
- Does SFML work on M1 Mac? How should I go about getting a previous project to work on my M1 Mac?
- Shortest path from "new CLion C++ project" to "visible program-generated image on screen" (Win10)
- How do i get started with SFML on fedora linux?
What are some alternatives?
cmake-init - The missing CMake project initializer
SFML - Simple and Fast Multimedia Library
gui_starter_template - A template CMake project to get you started with C++ and tooling
vcpkg_template - Simple cmkr template to get you started with vcpkg right away.
cmake-git-version-tracking - Embed Git metadata in a C/C++ compatible static library using CMake (e.g. commit ID, author, date, and message).
cmake-init - Template for reliable, cross-platform C++ project setup using cmake.
cpp-project - Boiler plate template for C++ projects, with CMake, Doctest, Travis CI, Appveyor, Github Actions and coverage reports.
vrEmuLcd - Character LCD emulator library (C99 engine, web front-end).
cmake-examples - Useful CMake Examples
Vcpkg - C++ Library Manager for Windows, Linux, and MacOS
cpp-template - A C++ template for getting started with new projects
raylib-cmake-template - A very minimal project template for Raylib using CMake that works well in CLion, Visual Studio and MSVC with Github Actions to build to all platforms