gi-cairo-again
Connect GI-(Gdk, Gtk, etc) and Cairo together. (by Magicloud)
gi-cairo-connector
By cohomology
gi-cairo-again | gi-cairo-connector | |
---|---|---|
- | - | |
1 | - | |
- | - | |
0.0 | - | |
over 5 years ago | - | |
Haskell | ||
BSD 3-clause "New" or "Revised" License | GNU Lesser General Public License v2.1 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gi-cairo-again
Posts with mentions or reviews of gi-cairo-again.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning gi-cairo-again yet.
Tracking mentions began in Dec 2020.
gi-cairo-connector
Posts with mentions or reviews of gi-cairo-connector.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning gi-cairo-connector yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
When comparing gi-cairo-again and gi-cairo-connector you can also consider the following projects:
gi-cairo-render
hylide - GLSL embedded in Haskell
implicit - A math-inspired CAD program in haskell. CSG, bevels, and shells; 2D & 3D geometry; 2D gcode generation...
reanimate - Haskell library for building declarative animations based on SVG graphics