Loot-Table VS Hat

Compare Loot-Table vs Hat and see what are their differences.

Loot-Table

A method for calculating loot drop chances based on desired number of tries (by AngleWyrm10)

Hat

Hat abstract data type, is a random access container, for pulling names out of a hat (by AngleWyrm10)
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Loot-Table Hat
2 1
1 0
- -
0.0 10.0
almost 2 years ago about 11 years ago
Java
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Loot-Table

Posts with mentions or reviews of Loot-Table. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-08.
  • How to
    2 projects | /r/probabilitytheory | 8 Sep 2022
    You might also be interested in loot table design and an implementation of a loot table ADT
  • Loot Drops by Design
    1 project | /r/gamedev | 14 Mar 2022
    Article on how to design loot drops, with an implementation in Java on Github

Hat

Posts with mentions or reviews of Hat. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-08.

What are some alternatives?

When comparing Loot-Table and Hat you can also consider the following projects:

JustWeEngine - An easy open source Android Native Game FrameWork.

libGDX - Desktop/Android/HTML5/iOS Java game development framework

Terasology - Terasology - open source voxel world

jMonkeyEngine - A complete 3-D game development suite written in Java.

FXGL - Java / JavaFX / Kotlin Game Library (Engine)