LearnOpenGL.hs VS hs-quake-3

Compare LearnOpenGL.hs vs hs-quake-3 and see what are their differences.

LearnOpenGL.hs

LearnOpenGL.com examples ported to Haskell (by dmjio)

hs-quake-3

Quake 3 map viewer written in Haskell (by ocharles)
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LearnOpenGL.hs hs-quake-3
3 1
27 34
- -
3.2 10.0
about 3 years ago about 7 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

LearnOpenGL.hs

Posts with mentions or reviews of LearnOpenGL.hs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-24.

hs-quake-3

Posts with mentions or reviews of hs-quake-3. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-05.

What are some alternatives?

When comparing LearnOpenGL.hs and hs-quake-3 you can also consider the following projects:

vulkan - Haskell bindings for Vulkan

onyx - Toolkit for converting and building songs for Rock Band, Guitar Hero, Clone Hero, and other similar rhythm games

reanimate - Haskell library for building declarative animations based on SVG graphics

macaroni.nix

gl - Complete raw OpenGL bindings for Haskell

vulkan-guide - Introductory guide to vulkan.

sdl-gpu-hs