LearnOpenGL.hs VS gl

Compare LearnOpenGL.hs vs gl and see what are their differences.

LearnOpenGL.hs

LearnOpenGL.com examples ported to Haskell (by dmjio)

gl

Complete raw OpenGL bindings for Haskell (by ekmett)
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LearnOpenGL.hs gl
3 2
27 92
- -
3.2 3.7
about 3 years ago 12 days ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

LearnOpenGL.hs

Posts with mentions or reviews of LearnOpenGL.hs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-24.

gl

Posts with mentions or reviews of gl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-24.
  • 3D graphics on Haskell in 2023
    6 projects | /r/haskell | 24 Mar 2023
    As other comments have pointed out, OpenGL isn't your issue: 4.6 came out in 2017 and both the low-level gl/OpenGLRaw as well as the mid-level OpenGL libraries are up to date if you check the timestamps. And yes, GLFW-b is the go-to library for creating windows across platforms.
  • [Newcomer] Status of AI, graphics programming and performance in Haskell?
    6 projects | /r/haskell | 5 Nov 2021
    At this point the answer is: yes, we have some. We have sdl2 (https://hackage.haskell.org/package/sdl2), gl (https://hackage.haskell.org/package/gl), OpenGL (https://hackage.haskell.org/package/OpenGL), GLFW (https://hackage.haskell.org/package/GLFW), vulkan (https://hackage.haskell.org/package/vulkan), dear-imgui.hs (https://hackage.haskell.org/package/dear-imgui). There's certainly much more out there - this is a biased list of stuff I've either used or contributed to.

What are some alternatives?

When comparing LearnOpenGL.hs and gl you can also consider the following projects:

vulkan - Haskell bindings for Vulkan

blank-canvas - A Haskell API into HTML5 Canvas

onyx - Toolkit for converting and building songs for Rock Band, Guitar Hero, Clone Hero, and other similar rhythm games

clay - A CSS preprocessor as embedded Haskell.

macaroni.nix

Gleam - Gleam is a graphics library written in Haskell that uses the web-browser as a display. Gleam is inspired by Gloss and uses Threepenny-gui as its back-end.

vulkan-guide - Introductory guide to vulkan.

FractalArt - Generate colorful wallpapers!

sdl-gpu-hs

pictikz - Interpretes an SVG image as a graph, converting it to tikz.

zsh-battery - Visual bars representing battery status for zsh

splines - B-Splines, other splines, and NURBS in Haskell.