LearnOpenGL.hs VS libspng

Compare LearnOpenGL.hs vs libspng and see what are their differences.

LearnOpenGL.hs

LearnOpenGL.com examples ported to Haskell (by dmjio)

libspng

Haskell bindings for libspng (by BurningWitness)
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LearnOpenGL.hs libspng
3 2
27 0
- -
3.2 10.0
about 3 years ago over 1 year ago
Haskell C
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

LearnOpenGL.hs

Posts with mentions or reviews of LearnOpenGL.hs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-24.

libspng

Posts with mentions or reviews of libspng. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-24.
  • 3D graphics on Haskell in 2023
    6 projects | /r/haskell | 24 Mar 2023
    For example I to this day do not know if there's a library for reading specifically PNG files in a specific format. Yes, there's JuicyPixels which decodes a ByteString into some DynamicImage which may not even be the format I expect. This I guess is fine for most, but I don't want that, so I had to port libspng.
  • Should raw library bindings drop the namespace prefix?
    5 projects | /r/haskell | 11 Dec 2022
    For context, I have written complete bindings to five different C libraries (freetype2, libvorbis, libspng, al, Chipmunk2D) and the question in the title may very well be the last one I have concerning FFI for quite some time. The question originates from the fact that chiphunk strips prefixes, something no other low-level library I've seen does.

What are some alternatives?

When comparing LearnOpenGL.hs and libspng you can also consider the following projects:

vulkan - Haskell bindings for Vulkan

Chipmunk2D - Raw Haskell bindings to Chipmunk2D

onyx - Toolkit for converting and building songs for Rock Band, Guitar Hero, Clone Hero, and other similar rhythm games

al - Haskell OpenAL raw binding

macaroni.nix

sdl-gpu-hs

gl - Complete raw OpenGL bindings for Haskell

vulkan-guide - Introductory guide to vulkan.

libvorbis - Haskell binding for libvorbis, for decoding Ogg Vorbis audio files