LWDR
LightWeight D Runtime targeting ARM Cortex CPUs (by hmmdyl)
individual-color-variation
Pokémon Platinum hack to make individual Pokémon have a unique color variation (+ some shiny color changes). (by TheGag96)
LWDR | individual-color-variation | |
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4 | 7 | |
82 | 14 | |
- | - | |
0.0 | 0.0 | |
almost 2 years ago | almost 2 years ago | |
D | Assembly | |
Boost Software License 1.0 | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
LWDR
Posts with mentions or reviews of LWDR.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-02.
- LWDR: Light Weight D Runtime
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What do people think of the C replacements, are anyone getting close?
3) There is alternate runtimes fro DLang that not have GC : https://github.com/0dyl/LWDR
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Driving with DLang
I would like to, so I'm writing LWDR to attempt to bridge that gap and allow usage of some of D's standard library on bare metal. It is experimental :/
- 0dyl/LWDR: Light Weight D Runtime. It is a ground-up implementation of a D runtime targeting the ARM Cortex-M microcontrollers and other microcontroller platforms with RTOSes
individual-color-variation
Posts with mentions or reviews of individual-color-variation.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-04.
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Bi-Weekly Questions Thread
No, ICV doesn't change shiny rate. I don't know if your game is safe with all of this, but I can definitely tell you that there is already a patch that incorporates RP, FP and ICV. You can get it from here - https://github.com/TheGag96/individual-color-variation/releases - after that you can slap the shiny rate increase patch on it, start a new game, and well, pray that everything works. It should work, but NDS patching is finicky and with that many patches risk increases.
Yes this exists for Platinum here
the xdelta patch is available to download from here. are you having trouble applying this patch? if so, we can help if you're more specific about the issue.
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Individually-Unique Colors mod for Inclement Emerald and Following Platinum!
What you'd be changing is a constant in the file tableprinter.d over in the Gen 4 version of the mod. If you're doing this for a Gen 4 game, change MAX to whatever number you want, then follow the build instructions (which involves installing a D compiler). You can shortcut things by just replacing the table in an already-patched ROM, if you do some fiddling.
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I've ported my individual colors mod to HeartGold!
Patch download
What are some alternatives?
When comparing LWDR and individual-color-variation you can also consider the following projects:
Beef - Beef Programming Language
pokeemerald - disassembly of Pokémon Emerald