JMT-MCMT VS maze-world

Compare JMT-MCMT vs maze-world and see what are their differences.

maze-world

A generic Grid system for playing with Maze Generation, Pathfinding, Cellular Automata, or nearly anything else. (by isaiahshiner)
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JMT-MCMT maze-world
19 1
217 0
- -
0.0 0.0
over 1 year ago about 2 years ago
Java C#
BSD 2-clause "Simplified" License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

JMT-MCMT

Posts with mentions or reviews of JMT-MCMT. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-15.

maze-world

Posts with mentions or reviews of maze-world. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-24.
  • Theory for multi-threaded MC, or any large voxel/pixel program
    2 projects | /r/feedthebeast | 24 Oct 2021
    I realize multi-threaded Minecraft is a bit of a meme, but I want to discuss some theories around how it could be done if you had lots of money and time and such. I came across this because I was working on an old cellular automata project and realized I had no way to make it multi-threaded. If I could make it work on my project, the same thing would — in theory — work in Minecraft, right? I might try implementing the best proposal in my cellular automata project just for the heck of it, so this is not purely academic.

What are some alternatives?

When comparing JMT-MCMT and maze-world you can also consider the following projects:

Overloaded - Minecraft Mod: Overloaded

FarPlaneTwo - Level-of-Detail renderer in Minecraft. Allows for render distances of millions of blocks. (Cubic Chunks-compatible) (WIP)

BCLForgeLib - Forge library for BetterChunkLoader - for 1.10.2 and 1.12.2

litematica-forge-1.14.4 - Ported to forge for 1.14.4

StructureTutorialMod - A short example showing how to register a structure and get it to generate in all biomes in NeoForge, Forge, and Fabric! (check the branches)

GregTech - GregTech rewrite for modern versions of Minecraft

Starlight - Rewrites the light engine to fix lighting performance and lighting errors [Moved to: https://github.com/PaperMC/Starlight]

CraftTweaker - Tweak your minecraft experience

oak-ore-mod-forge-old

RandomTP - The best Random Teleport Mod ever! With the Cauldron and other plugins systems being discontinued I created this mod for you guys that need a Random Teleport command in new minecraft versions.

Industrial-Foregoing - IF: you need to automate all the things

AntiqueAtlas - A Minecraft mod that adds a fancy interactive map item.